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Supreeme Commander - Dual Core Vs Quad Core?

Soldato
Joined
24 Oct 2002
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Portsmouth
Supreme Commander - Dual Core Vs Quad Core?

I notice a lot of threads in here about dual vs. quad core chips for gaming and one of the games that comes up time and again is SupCom taking advantage of Quad core.
I would actually be very interested to see some benchmarks that back this up.

The reason I say this is I play Supreme Commander and now Forged Alliance with a lot of people at mini lans and the performance when including AI opponents is always pretty shocking (terrible SimSpeed)

Now we have hosted both games on dual core machines at 3gig and quad core Q6600 machines at 3gig and have not seen any difference whatsoever, and that includes using the Core Maximizer utility before someone mentions it (of which the code is built into FA anyhow)

Maybe the difference is seen elsewhere but does anyone have any conclusive proof that SupCom runs faster on a Quad core chip over a Dual core?

The reason I ask this is I'm at a point where I can afford to either upgrade to a Wolfdale E8400 or E8500 and would overclock to 4gig plus, or I can get a Q6600 and hope to reach over 3gig.
I believe the Wolfdale would be much better for hosting games on as FA would make much better use of 2 faster cores rather than 4 slow ones... but then I could be totally wrong so I need your help finding out the facts

What have everyone else found, any online reviews or information? :cool:
 
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Hmm, according to Hardocp XP is quicker than Vista...

Yeah I saw that, but the test was done in early 2007 when Vista had not recieved any performance patches, and it was also done on 32bit Vista with only 2gig of RAM.

You really need 4gig of RAM and 64bit Vista to get the best from it, Vista can eat most of that 2gig RAM on it's own
 
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