Supreme Commander 2 is the title of the sequel announced in November 2008. It will be developed in a partnership between Gas Powered Games and Square Enix.
It has also been announced at E3 on 2 June 2009 with a trailer called "Supreme Commander 2 A Single Bullet Trailer" at the end of the trailer it states that Supreme Commander 2 will be coming in 2010
March 2nd 2010
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Also have Command & Conquer 4 releasing on 19 march 2010
Am not 100% sure on if there any base builting or not in C&C4Which is apparently like DoW2, no base building. I don't know if that's definite though.
C&C4 thread here http://forums.overclockers.co.uk/showthread.php?t=18088597&highlight=Command+ConquerAlways on the Move – For the first time ever in the C&C series: a massive, mobile, all-in-one base, The Crawler, lets you pack up and move your base with your army for a new layer of strategic depth. Build units as you move across the field, and deploy whenever and wherever you choose!
Last time I looked it seemed that they had taken away everything that made Supcom 1 great. Small scale, simplified economy - suddenly just unit spam
I'll reserve full judgement until I've looked into it more and played it, but currently I've not got my hopes up.
Last time I looked it seemed that they had taken away everything that made Supcom 1 great. Small scale, simplified economy - suddenly just unit spam
I'll reserve full judgement until I've looked into it more and played it, but currently I've not got my hopes up.
Supreme commander is one of the best RTS's on pc, as far as I'm concerned. Definitely up there with CoH, especially as my favourite tactic is to turtle, build my economy and techs then go all out. I just hope SC2 doesn't go down the route CNC4 has, with little actual base building.
This overall streamlining of the series does come at a cost, however: mod support, while still supported with an inherently moddable engine, does not extend to custom maps. Taylor explained that the campaign maps were designed with a bevy of industrial-grade tools and programmes and simply could not be shipped or supported officially on the user-end. He was, however, adamant that you should never say never when it comes to the PC modding scene.
Yeah, thats niceI enjoyed watching the E3 youtube clip of Chris Taylor talking about it, he actually shows his enthusiasm and his love for gaming, something which is sorely lacking in most developers these days (Heres looking at you IW).
Supreme commander is one of the best RTS's on pc, as far as I'm concerned. Definitely up there with CoH, especially as my favourite tactic is to turtle, build my economy and techs then go all out. I just hope SC2 doesn't go down the route CNC4 has, with little actual base building.
That's what I love about Supreme Com, it allows you to choose a strategy that best suits you. For example, as a turtle most other RTS games will give you limited buildings to defend yourself with but with Supreme Com you have plenty of buildings to use for defense/offence.