Boy, its big! I've not touched in ages this game due to save issues. This won't make me confidently get back into it again, but its good to see atari putting some hard work into it.
Enhancements:
* Motorbike handling tuned
* Easier to find your friends in Freeride: select the “friends” filter and click on a player to be automatically dropped in his playing session if session is not full
* Improvements to the management of game sessions in Freeride
* Speed filter added to prevent players from achieving impossible speeds in Speed Trap and Speed challenges
* Replay sequences improved
General:
* Menus: MY COUNTRY filter now fully loads when checking ranking leaderboards in the house
* Various crashes resolved
* Various exploits removed
* Progression no longer lost due to corrupted save games
* Player now always spawns at the correct house after reboot
* Gameplay fix: player can no longer irretrievably lose the current vehicle
* Microfreezes fixed
* Now possible to revert to normal paint after deluxe paint job
Multiplayer:
* E-trade now fully functional
* Clubs: no longer any issues when multiple inter- or intra-club challenges are hosted at the same time in the same club
* Players can now see each other after an Instant Challenge in Free Ride (previously if two users completed an Instant Challenge and returned to Free Ride with no other users in the session, the two users could not see each other in the session)
* Vehicle restriction must now be obeyed when accepting game invite
* Car now always correctly positioned on the starting grid, regardless of how many players enter and exit lobby
* Vehicles of players with low ping rates no longer show erratic behavior and disrupt gameplay
* Intermediate speed shown for speed challenges now always correct
* Host no longer always placed at the rear on starting line
* News messages of club invitations are no longer delayed or lost
* Drive in: limitation of 255 challenges posted removed
* Drive in: going down the first page in the list of challenge no longer makes the details of further custom challenges wrong
* Drive-in: challenges are now listed after completion of a challenge
* Incorrect record speed no longer cited in Speed Trap challenges
* Instant Challenges: Cars now always start at same point
* Gameplay: Player now able to accept Invitation to a Club after being ejected from another
* Multiplayer Races: vehicles now do not lack collision at beginning of race
* Monthly Multiplayer rankings are now based on a monthly frequency
* Users can now switch to Ready when accepting an Invitation from an Extra Challenge
* Time rankings fixed
* Speed rankings fixed
* Various exploits removed
* Police AI issues when disconnected from Xbox Live fixed
In addition to the update, as a result of the new motorbike dynamic and because of errors with some of the worldwide rankings, on Monday 20 November Eden Games will reset the following in-game worldwide server rankings for technical reasons (rankings saved locally will not be affected):
- Solo Time Challenge rankings
- Solo Speed Challenge rankings
- Solo Race Challenge rankings
The following rankings will remain unchanged:
- Ladder rankings in multiplayer Speed & Race Challenges
- Instant Challenge rankings
- Club rankings
An in-game message will be sent on Friday 17th November via the news system warning players three days in advance of the reset. Eden Games and Atari apologize in advance for any inconvenience caused.
Enhancements:
* Motorbike handling tuned
* Easier to find your friends in Freeride: select the “friends” filter and click on a player to be automatically dropped in his playing session if session is not full
* Improvements to the management of game sessions in Freeride
* Speed filter added to prevent players from achieving impossible speeds in Speed Trap and Speed challenges
* Replay sequences improved
General:
* Menus: MY COUNTRY filter now fully loads when checking ranking leaderboards in the house
* Various crashes resolved
* Various exploits removed
* Progression no longer lost due to corrupted save games
* Player now always spawns at the correct house after reboot
* Gameplay fix: player can no longer irretrievably lose the current vehicle
* Microfreezes fixed
* Now possible to revert to normal paint after deluxe paint job
Multiplayer:
* E-trade now fully functional
* Clubs: no longer any issues when multiple inter- or intra-club challenges are hosted at the same time in the same club
* Players can now see each other after an Instant Challenge in Free Ride (previously if two users completed an Instant Challenge and returned to Free Ride with no other users in the session, the two users could not see each other in the session)
* Vehicle restriction must now be obeyed when accepting game invite
* Car now always correctly positioned on the starting grid, regardless of how many players enter and exit lobby
* Vehicles of players with low ping rates no longer show erratic behavior and disrupt gameplay
* Intermediate speed shown for speed challenges now always correct
* Host no longer always placed at the rear on starting line
* News messages of club invitations are no longer delayed or lost
* Drive in: limitation of 255 challenges posted removed
* Drive in: going down the first page in the list of challenge no longer makes the details of further custom challenges wrong
* Drive-in: challenges are now listed after completion of a challenge
* Incorrect record speed no longer cited in Speed Trap challenges
* Instant Challenges: Cars now always start at same point
* Gameplay: Player now able to accept Invitation to a Club after being ejected from another
* Multiplayer Races: vehicles now do not lack collision at beginning of race
* Monthly Multiplayer rankings are now based on a monthly frequency
* Users can now switch to Ready when accepting an Invitation from an Extra Challenge
* Time rankings fixed
* Speed rankings fixed
* Various exploits removed
* Police AI issues when disconnected from Xbox Live fixed
In addition to the update, as a result of the new motorbike dynamic and because of errors with some of the worldwide rankings, on Monday 20 November Eden Games will reset the following in-game worldwide server rankings for technical reasons (rankings saved locally will not be affected):
- Solo Time Challenge rankings
- Solo Speed Challenge rankings
- Solo Race Challenge rankings
The following rankings will remain unchanged:
- Ladder rankings in multiplayer Speed & Race Challenges
- Instant Challenge rankings
- Club rankings
An in-game message will be sent on Friday 17th November via the news system warning players three days in advance of the reset. Eden Games and Atari apologize in advance for any inconvenience caused.