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Texture Flickering

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Joined
3 Nov 2009
Posts
247
Hi guys. I'm having what I see as a small problem in pretty much every game I'm playing at the moment. I have a 7970 with a mild overclock. I've tried running games with and without overclocking, numerous drivers and the problems always persists.

Without a video it's a little tough to explain but I will have a go. Basically when I look at far away textures they flicker/flash/shimmer. It's only ever happens when my character is moving.

Examples are -

SWTOR - The ingame AA seems to be the problem in this game. Trees, grates, fences and objects flicker like mad. The only way I've made this go away is forced 4x Super-sampling which isn't ideal with Biowares nightmare engine.

Farcry 3 - Looking through a sniper scope, far away textures flicker away. Looking at water whilst moving has the same annoying effect. It's not screen tare or artifacing, it's just the annoying flicker/shimmer effect again. Approaching the Medusa ship mission caused my eyes to bleed. The ship was just a mass of flickering edges rather than graphical glitches.

Dishonoured - Same sort of thing here. Again, using Super-sampling helps out with it.

Skyrim - Hair flickers and distant landscapes like mountains do it in some cases.

BF3 - It annoys me massively in this game. I can happily run everything in Ultra and the flickering from fences, some buildings and far away hills really bugs me. Again, looking through a scope I can see flashing buildings, fences and trees.

Heaven Benchmark - This might give you all the best idea of my problem. The way ropes, edges of the ship and other textures flicker, is what I'm seeing replicated in most games.

My question is, is this normal for each of these games? If it is how can I, if I can help alleviate it?

It's not game breaking as such and it's definitely not my graphics cards fault as I have had a few different 7970s. I've seen proper graphical glitches before as a result of overheating or bad drivers, so I know it's not that.

It's just a frustrating issue that is slightly ruining my enjoyment in these games at the moment. I game at 1200p and for most of the games I've tried numerous different settings to try and help, some have helps liked the super-sampling some haven't.

Any help or being able to put my mind at rest that this is pretty normal these days would be appreciated. It could simply be my OCD playing up and I'm sort of looking for these AA or texture anomalies.
 
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Sorry what post in another forum? Completely forgot I'd made another. That link isn't working on my iPhone. After your comment google led me to the link you just provided, will take a look at it when I get home. To be honest after reading your post and looking into Z-Fighting it seems to be the exact problem I'm describing. I get the mountain flickering in Skyrim and the Z-Fighting videos show the exact problem I get annoyed with in BF3.

Thanks for the help. Sadly it looks like one of those problems I will have to live with in most of the games I mentioned.

Edit - Links working now. Was in private browsing. I will have a read up now.
 
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Argh yeah. Copied and pasted it there to. He came to the same conclusion as you at least. I'm sure I've tried each game at stock and have had the issue with every set of drivers I have used. Never tried a full windows re-install but I'd doubt that would help much.
 
I can get some weird flickering when I up the SSAA on some games with my Nvidia Cards - I don't know if ATI Cards work the same way, but if you have some global setting on, this may be the cause.

I don't use RadeonPro or Ati Tools. I rely on CCC for everything. In most games I just use ingame graphics settings. Like I've said the problem in say SWTOR is solved by using super-sampling but that does decrease performance quite a lot.

Does rivatuner have an option for z-buffering or something? Just something I've noticed when googling. Not looked into it properly yet.
 
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