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Texture memory and SLI

Soldato
Joined
18 Oct 2002
Posts
3,170
Location
Leicester
Hi,

I have a 7600 GT with 256MB of memory.

You could argue that this is not ideal for games that use over 256MB for texture memory. I was wondering, if I had another card in SLI I would physically have 512MB, but would application see it this way.

So would applications / games see 256MB (but twice the bandwidth) or the full 512MB?

Cheers.
 
Thats a shame. It would have been nice to double my memory and have a tinker with SLI. Don't know if I will bother now!

(edit: Fingers crossed that SLI 2 will address this - if possible) :cool:
 
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