Well i agree and disagree to a point. On zavod i knew we die soon as wew tryed capture c or d. I was shooting a bunch of guys on hills. killed a couple trying to C4 us and was aware of guys on roof. Them capture points should be taken by inf while tank assists to pin them down,
On dawnbreaker. They had guys on the high roof. Guys on edge of map. Then they had loads of Guys at E who could hide behind them walls for cover. The moment i would have drive into the capture zone i felt we would die.
You also eject from tank to repair when i dont expect it. So i fill the need to wait around in the open. Not complaining. But when it comes to inf. I prefer to decide when to pull back to safety. Then i rep my tank from a side a cant be shot at while gunner stays in to shoot at inf. Or gunner can jump out to help if thinks its clear.
If tank comes. Then jumping out fireing rpg and repping i do agree with which u did a lot which helped when we was facing 2 tanks that both died
Also noticed on video. When i parked my tank up against a right side of a wall and i jump out and hid to the right of tank to rep it. You was reping from the left side and some guy shot you. Do you know the direction you point your turret is the direction you exit tank?
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We lost but we didnt get spanked. We lost our tank once they lost theres many times over. We just didnt have enough inf support at E. I will try capture it more often. But not always easy when on balanced server with so many c4 whores around.
Enemy was good. Not a bunch of noobs where u win by 700 tickets with no risk if dieing. I find them games boring and not worth playing. Main reason i used to avoid playing on EA DE etc.
I appreciate your repping. and gunning. them low rank gunners are a nightmare. always spam mg. get in tank as medic or recon etc. spam MG at tank. makes me go crazy