The Crew

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29 Sep 2014
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Caithness , Wick
Please delete thread if it's duplicate I couldn't see one .

So preloading now .... Like a tit I pre ordered but the community I game with has in its enitrety bought it . So sheep comments welcome haha :p

Did they say they ever implemented a 60fps switch after they said they where looking into it ?

What are people's thoughts on the product thus far ... Have played the PC betas and the Xbox one beta briefly but in the .ini file once changed to 60fps it ran uber smooth maxed out at 1080p but every other Minuite in hangs so we will see if they've fixed that
 
I dont understand why anyone would want this game. The previews have been atrocious and it reeks of a launch title with the way the game has been made.
This is a bad year for Ubisoft so far and this release will be no different.

Were a pretty big bunch of gamers so finding common ground on new releases to play together is a pain in the arse... This & GTA are pretty much the only ones we decided on months and months ago ( befor the main ubi crap hit the shops ) and playing the beta is was relatively stable bar the networking for the first beta.
 
Both, I've just spent the last two hours playing by myself.

Multiplayer with single player Ellments , however i guarente when the servers crash hard there will be no offline option ...

From what I can see , the server manages traffic and AI .... hard to tell how this would work
 
It's running at a solid 60 FPS for me @4K, the developers have done a good job with this one. I was reluctant to buy it after ACU and FC4. I waited until after launch and picked it up from SimplyCDKeys for around £25.

There are a few minor glitches but nothing game breaking. I don't regret buying it :)


+1 , this game is by far the least buggy and most optimised release on ubisoft so Callender , pretty sure if they'd had this in a playable state and released sooner , there sales of even the bugged messes would be fair higher if released after the crew.

Constant 60fps @ 2560 x 1080

Bugs include

Joining a crew and not having the network sync you all quick enough forcing you to wait 5 mins for your buddy's to appear or forcing you to join a race to force the connection

Random disconnections to the main menu , but i believe this is down to sever stability not the game itself .

Driving inside the cockpit produces a random screenshake with tearing m thought it was due to my 21:9 aspect ratio but others seem to suffer this as well

Physics do become pretty laughable during big crashes and the police are in little starship enterprises the way they can catchup and go round corners .

Plenty of jaggies even with 8xmsaa or txaa x4 but hardly a bug just more a limitation

Now and again when on own or with crew , the loading screen for races stay constant in cycle ... Forcing you to restart the game.

Had one major crash , where it forced all sounds really slowly and techno , this was also in the beta but happend far more frequent, only had it once in around 28Hrs gameplay




It's a good looking game when caught in the right scenery and lighting but make no mistake this was a launch tittle for current gen . pushed back .

I actually payed full price £40 offer at Ubi store ( NO Fing Steam ! ) and actually don't regret a penny ... Even if this game received not one more patch which I hope it does . It's the best of the bag product science GTA singleplayer for me
 
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