The game i'm looking forward to the most on Wii

I saw the Developer Walkthrough and thought the same thing, when I saw him swinging the wiimote very casually, but I've seen others where people are swinging it more conventionally, so I hope you can still do it a la Wii Sports.
 
GarethDW said:
I saw the Developer Walkthrough and thought the same thing, when I saw him swinging the wiimote very casually, but I've seen others where people are swinging it more conventionally, so I hope you can still do it a la Wii Sports.


According to the IGN review you can't. Hugely miffed :mad:
 
Sweetloaf said:
According to the IGN review you can't. Hugely miffed :mad:

Really?? :( guess this will be a 360/PS3 purchase then.

I am looking forward to trauma center i forgot all about that lol
 
Sweetloaf said:
I was also looking forward to this until I found out that the Wii remote isn't used for a 1:1 swing like in Wii Sports :(

Looking forward to this greatly. What do you mean by 1:1 swing?. Sorry if i'm being dumb.
 
scorza said:
So how does it work then?

IGN said:
Players will stand in the oh-so-familiar golf stance, grip the B button, and rip a shot. What the game seems to be tracking, however, isn't quite as complicated as even Super Swing Golf or Wii Sports Golf. Once you begin your swing, Tiger begins his, but from there the AI golfer takes his backswing in a set rhythm. When hitting a max powered shot it all works out, since you both pull all the way back and then swing forward with authority. When trying to cut your shot's distance down, however, it seems as though you have to cut off Tiger's swing to manipulate distance. If you want a 50% shot, finish your swing while Tiger is only half way back, thus making him swing at half speed.

We tried to mess with the AI tracking as much as possible to see what does and doesn't work, and the overall consensus is the same. The game doesn't care how far back you personally go to swing, or how large of a follow-through you have, just how your actions pertain to what Tiger is doing on-screen. This means that a tiny bit of movement can result in the same distance as a full-fledged blasting shot, and with the controller tracking your wrist movements for hook and slice, why risk moving your arm more than you need to? The swing mechanic still works for the most part, it just doesn't come off as a true tracking of the user's actual golf swing.

Not good enough for me, lazy, stupid and a huge letdown. What a waste.
 
Sweetloaf said:
Not good enough for me, lazy, stupid and a huge letdown. What a waste.

Exactly.
EA have been supporting the Wii so well, what with such good controls in Madden and putting effort in to other titles like SSX.... when it comes to something so obvious as this, they TOTALLY screw up!

Poor, poor effort!
 
personally I can't wait for a lightsaber game to come out. I can imagine me and the misses settling arguments this way :D

I'm probably not going to bother with tiger woods now though - looks like the control method isnt what i thought it would be!!!
 
Currently looking forward to Leaderboard, Mario Golf if there ever is one or Super Swing Golf, if it gets a Europe release! Anyone have any details about any of these?

Actually, scrub Super Swing, the control method sounds crap.
 
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Psymonkee said:
I'm waiting for the summer release of R*'s first Wii game :)

Oh yes!

If they have proper Wiimote actions then this game will be HUGE!

O yes! Been looking for this one too, hope it's multiplayer ;)
 
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