Caporegime
- Joined
- 30 Jul 2013
- Posts
- 30,184
When I say tiled, I mean those screens that achieve 4k using a DisplayPort MST driver hack to split the screen in to two images of 1920x2160.
I read things such this on Eurogamer
Also this article about tiled 4k displays using a 295x2:
http://techreport.com/review/26279/amd-radeon-r9-295-x2-graphics-card-reviewed/3
So is it still as big a problem as it was back then, or have driver updates massively improved things.
I read things such this on Eurogamer
which is a bit worrying, but that was over 12 months ago.Eurogamer said:AMD has issues it needs to resolve - specifically, lack of sync between the two images when v-sync is disengaged, resulting in some ugly issues. A fix is promised, but for now
Also this article about tiled 4k displays using a 295x2:
http://techreport.com/review/26279/amd-radeon-r9-295-x2-graphics-card-reviewed/3
The bigger issues have to do with the fact that today's best 4K displays, those that support 60Hz refresh rates, usually present themselves to the PC as two "tiles" or separate logical displays. They do so because, when they were built, there wasn't a display scaler ASIC capable of handling the full 4K resolution. The Asus PQ321Q can be connected via dual HDMI inputs or a single DisplayPort connector. In the case of DisplayPort, the monitor uses multi-stream transport mode to essentially act as two daisy-chained displays. You can imagine how this reality affects things like BIOS screens, utilities that run in pre-boot environments, and in-game menus the first time you run a game. Sometimes, everything is squished up on half of the display. Other times, the image is both squished and cloned on both halves. Occasionally, the display just goes black, and you're stuck holding down the power button in an attempt to start over.
So is it still as big a problem as it was back then, or have driver updates massively improved things.