It has been revealed that Nvidia is collaborating with Respawn to "keep their multiplayer, first-person shooter at the cutting edge of image quality". The first person mech shooter will get a graphical shot in the arm by the companies artists and engineers working together to integrate Nvidia GameWorks features into the blockbuster title. Respawn and Nvidia will also update Titanfall to support 4K displays and make the most of SLI multi-GPU technology to give "a fantastic high-end PC experience".
The main GameWorks features that Nvidia says it is building into Titanfall include Temporal anti-aliasing (TXAA) and Horizon Based Ambient Occlusion+ (HBAO+). If you are not already aware of these technologies TXAA is an anti-aliasing technique which provides a high quality multi-sample smooth and clear image which also prevents unsightly crawling and flickering in motion. HBAO+ will create more lifelike non-uniform shadows in the Titanfall game to give a richer visual experience.
Titanfall sporting playable 4K graphics resolutions on the PC will only go further to demonstrate the PC vs console graphics quality divide. However, as usual with 4K, you will need to have a meaty PC in order to get good gaming framerates. With this in mind Nvidia and Respawn are working to get Nvidia's SLI multi-GPU technology up and running in Titanfall.
http://hexus.net/tech/news/graphics/67677-titanfall-get-nvidia-gameworks-features-4k-support-pcs/