Titanic Honour and Glory - demo released.

Caporegime
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A Titanic honour and glory demo has been released, whilst possibly of somewhat limited appeal, I'm wondering if anybody else is looking forward to this?

I've lost myself for a while exploring the demo (found in the link below) earlier and am blown away at the level of detail and scale of the project...
http://www.titanichg.com




Seems to contain various different modes of play, a hint of multiplayer too(!), personally though as somebody who's been researching this story for over 30 years, I can't wait to explore the ship in full, especially if the level of detail is so consistent throughout, and am not really bothered about the game idea as such, I wonder if this project will reach fulfilment?
 
The demo is really good! The detail with UE4 is incredible. This could turn out pretty decent. Try it people!

Sadly though, I don't think they will reach their target :(

Supported anyway

https://www.indiegogo.com/projects/titanic-honor-and-glory-phase-3

No, I don't see them hitting it either (no pun intended!) then again, I didn't think Elite Dangerous would ever get off the ground either....

Fingers crossed, I love it (from an anorak perspective, granted!)
 
"Played" through it, it looks nice, especially the dinning tables downstairs.

Unfortunately there isn't much to explore in the demo, and no sinking either.

It seems to be capped at 60 FPS, I would be interested to see what FPS it can really run at.

Given its a limited demo I was actually expecting less tbh, if you read through the website, it gives the game development thus far, they still have a long way to go, I'd have liked to have seen the boiler rooms though as they apparently are complete, a nice outside of the ship would have been cool too, hopefully we'll get more as time goes on....

http://www.titanichg.com/progress-plan/

Is there a graphics config ini anywhere in the install to check what resolution and settings are being used? It looks ok but a tad blurry on my end.

Not found one yet, but I was surprised how sharp i got it to look on my old heap (spec below), I tweaked it a bit via Nvidia control panel and it seemed to make quite a difference.
 
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