Tom Clancy's Splinter Cell: Double Agent for the pc?

i really cant wait for this either, i didn't even download it on the 360 because a game like this.

needs a keyboard and a mouse :D :cool:
 
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Well guys, if you have a SM2 graphics card, it wont be able to run the game :( Ubi has made a stupid move in making it run only on SM3 cards, hopefully a patch will be released later on
 
dave2k2005 said:
Well guys, if you have a SM2 graphics card, it wont be able to run the game :( Ubi has made a stupid move in making it run only on SM3 cards, hopefully a patch will be released later on

It means all those people who were saying "SM3 isnt needed yet" etc back in the 6800 GT vs X800 posts & believed it are kicking themselves... Although it is a bit harsh :eek:
 
lol this thread is like smiley central!!

Double agent looks superb cant wait! Sooo many good games coming out this month woo :D
 
no_1_dave said:
It means all those people who were saying "SM3 isnt needed yet" etc back in the 6800 GT vs X800 posts & believed it are kicking themselves... Although it is a bit harsh :eek:

Im not kicking myself, how long has it been since SM3 was released, exactly, 1x SM3.0 only game years after SM3.0 was being bunged in the 6 series, and about a week before SM4.0. :D :D

Can't wait for this looks a cracking game. :cool:
 
Anyone know if Ubisoft have decided to allow the game to support anti-aliasing? If I remember correctly, the previous Splinter Cells haven't supported anti-aliasing so the game looks quite jagged on the edges if you look carefully.
 
MarcLister said:
Anyone know if Ubisoft have decided to allow the game to support anti-aliasing? If I remember correctly, the previous Splinter Cells haven't supported anti-aliasing so the game looks quite jagged on the edges if you look carefully.


i remember in pandora tomorrow when you are on roof tops of buildings seen some jaggys, when you are in shadow light etc
 
MarcLister said:
Anyone know if Ubisoft have decided to allow the game to support anti-aliasing? If I remember correctly, the previous Splinter Cells haven't supported anti-aliasing so the game looks quite jagged on the edges if you look carefully.


I played SC:CT with AA on, at least Im fairly sure I did. Certainly don't remember any jaggies.
 
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