UDK "Set Material" Kismet

Soldato
Joined
6 Apr 2010
Posts
2,918
Location
Cambridgeshire
Hi Guys

Basically using Kismet, I have setup a tag like system where both players have to hit the target for the target to die. The tag system works a treat, this is not the issue. I have added a simple "set material" to this system so when the target it hit by one weapon, it goes blue, and the other turn its red. This is so the players know which one is yet to hit the target. Simples? No.

It works, however only in single player/in editor, and it also works when hosting a game. However the second player of the game who is not hosting, does not see the change in material. All other mechanics in the game work for both players, but its just this one only changes for the host.

So, anyone know why this might be the case?

Thanks
 
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