Universim

Man of Honour
Joined
21 Nov 2004
Posts
46,102
https://theuniversim.com/


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A windstorm arrived so my people had to take shelter. So then the harvest failed, then they emerged into winter and everything had frozen - that went well :p

This will be great once they add the space/colonisation element.
 
Was completely unaware of this game until this morning, now really fancy it, only thing preventing me from clicking that buy button is the fact its early access, generally i stay away from early access games until its in a state where its nearing completion and most bugs have been sorted.,

Only very few minor bugs so far. The problem is more the fact that you can’t really progress much further than medieval/modern society at the moment. What is there works well. For me there just isn’t a modern game like this anymore, so it scratches an itch!
 
I pledged this on Kickstarter 4 years ago and have not tried it since, has it progressed well? :)

It is worth checking out, especially the link above. It is taken time, but really seems to have picked up pace more recently.

The only word of caution I would put out there is that you will lose your saves once the game updates (currently monthly).

I think this post really summed it up for me on Steam:

The game still has quite a long way to go, content-wise.
What we've got so far is pretty good, and I feel like its the start of something that 'might' turn into a really, really great game in the future.

At the moment though.. eh, it feels more like they're still trying to get the basic stuff working right.
Crashes and freezes and all sorts of odd little bugs poking up. The 'alpha' part in the title isn't lying.

Thankfully though, the devs are listening. Quite literally. You can meet n' greet them personally on the discord, and they all seem to be really trying their best to work through all the bug reports and things.
The team working on this game is pretty small, but you can really tell theres some actual love being poured into it.
The music, the weather, the odd little sense of humor in some of the text. It makes me smile.

Is it worth the $30?
Eh, for me? Sure. I can honestly say that I think i've got about $30 worth of enjoyment out of it so far.
Like I said, the base game, what we've got at the moment, is pretty good stuff.
The little nuggs build thier own homes, go about thier own business, and its up to you to keep them fed and watered and relativley safe.
Then later, you get this building that tries its best to take some of the micro-managing stuff off your hands, which seems like a pretty neat idea (when it actually works).

I like what they're going for here, and i'm really looking forward to the future of the game.
 
I am aware what an early access is and I am aware there will be potentially plenty of problems, which is why I would like to know
(very roughly) how long one can play the game before a major error pops it's ugly head up?

ty

So far, very rarely. They test it very well and then it has a few days in the Steam beta program before then fully being released. Quite a few times an update has been delayed on order for them to fix major bugs before releasing.

The main thing to be aware of is that while in alpha, each time there is an update you have to start a new game (which is why updates were pushed to every two months - then everyone moaned and it’s gone back to every month). The game has made huge progress this year and is getting great reviews on Steam. It has a lot of potential.
 
The beta has arrived!



https://crytivo.com/en/the-universim-news/next-gen-patch-v0-0-39-is-now-live

It’s been a while since we were last here together! You know, reading patch notes, braiding hair, listening to a few of your favorite playlists. However, our small break was for a good reason. We’re officially moving into BETA! This means all the tools and features we need for full release are technically in the game, but we’re keeping a few things locked for now as we refine them and add content (there’s still A LOT of new stuff to play with anyway). The good news is, we’re planning to release The Universim in its entirety this year! The big 1.0 launch will see all of the hard work spent on systems, simulations, AI, sound, art, and more over the years finally smooshed together in a wonderful package.

1.0 will drop this year :eek:
 
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I’m really looking forward to this. It’s been fun to play throughout development and I did wonder if it would ever be released. It’s not perfect, but it definitely fills a gap in the market.

The next question is how well it runs. It used to bog down terribly later on in the game, but then hardware has come a long way over the course of its development.
 
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