Unreal engine direct3d 10 renderer

Not sure what the point is personally - a few minor bits of polish that tend to highlight just how blocky and low detail most of the game(s) are rather than increase the quality...
 
still looks dated imo

I'd buy a fully redone dx11 Unreal Tournament though

I'd buy three.

Must be the exact replica though just better graphics.

I want to play Bunnytrack :p

As far as I know it couldn't be done in the latest Unreals as you couldn't dodge up the side of a slanted box to get some great height, which ruined the whole thing.
 
Assuming this is the same DX10 renderer I posted in one of the Deus Ex threads, it's for stability on modern hardware not bling.

There's a DX9 renderer I'm using for my current Deus Ex playthrough that adds bump mapping, volumetric lighting etc.
 
The best renderer I've seen for the original Unreal Engine is just a tweaked OpenGL one, looks much better than the directX versions I've seen. Richer colours and more contrast :)
 
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