Unreal engine updates! (With Rivian)

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At the risk of going off topic, why does it need to be 4k … I’ve long accepted that more realistic graphics at the expense of resolution is an acceptable trade off.

The tech looks very very good… until a shader needs to loadZ
A 1080p video on a 60" 4k screen doesnt look great. you'd think a video showing off graphics would be in 4k.
 
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Imagine it.

When you can run through worlds looking like that, it ain't far off holodeck territory.

Getting there from a visual perspective but it's the physics that I would like to see improve. When it's at a point that each piston in a car engine, each shock absorber is being accurately simulated etc, then I think my brain would be fooled.
 
A 1080p video on a 60" 4k screen doesnt look great. you'd think a video showing off graphics would be in 4k.

Yeah but a TV show like Top Gear at 1080p on a 60" screen looks photo real. Better than a game at 8k. Jagged curves don't appear. So photo real content can be viewed at lower resolutions.

So I don't think bigger and bigger resolutions are the answer to future graphics.

It should be possible to get more detail and smoother lines from a normal resolution, based on what I see when I watch a TV show.

Are game developers being lazy and using bigger resolutions as an easy answer?
 
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