Unreal engine updates! (With Rivian)

Yes it's rather good isn't it. Perhaps one day we will have retina VR headsets with 200 degree fov and this level of Graphics at 90fps :p
 
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At the risk of going off topic, why does it need to be 4k … I’ve long accepted that more realistic graphics at the expense of resolution is an acceptable trade off.

The tech looks very very good… until a shader needs to loadZ
 
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At the risk of going off topic, why does it need to be 4k … I’ve long accepted that more realistic graphics at the expense of resolution is an acceptable trade off.

The tech looks very very good… until a shader needs to loadZ
A 1080p video on a 60" 4k screen doesnt look great. you'd think a video showing off graphics would be in 4k.
 
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Imagine it.

When you can run through worlds looking like that, it ain't far off holodeck territory.

Getting there from a visual perspective but it's the physics that I would like to see improve. When it's at a point that each piston in a car engine, each shock absorber is being accurately simulated etc, then I think my brain would be fooled.
 
A 1080p video on a 60" 4k screen doesnt look great. you'd think a video showing off graphics would be in 4k.

Yeah but a TV show like Top Gear at 1080p on a 60" screen looks photo real. Better than a game at 8k. Jagged curves don't appear. So photo real content can be viewed at lower resolutions.

So I don't think bigger and bigger resolutions are the answer to future graphics.

It should be possible to get more detail and smoother lines from a normal resolution, based on what I see when I watch a TV show.

Are game developers being lazy and using bigger resolutions as an easy answer?
 
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