- New textures (550 files count) while trying to preserve original look (feel)
- Replaced Trees, Bushes, Grass with higher poly count models.
- Adjusted level mesh and mapping.
- New area in the Valey of Mines with new quest and NPC's
- Quest and story trying to fit original G2 NOTR story.
- New music for new area.
- New low level melee weapons - 12 low level melee weapons have now 4 quality levels - increasesing total number to 48.
- New low level ranger weapons - 4 low level ranged weapons - 4 quality levels - increasesing total number to 16.
These weapons are mostly used by NPC & monsters and these weapons are equiped randomly. Chance to to equip lovest quality of weapon is 45%, level 2 is 30%, level 3 is 20% and change fo highest quality weapon is 5%. Higher level NPC and creatures have this chance slightly increased. Example: Green goblin can originally equip Heavy Branch only. Now he can equip 4 instances of this weapons and in addintion another 4 instances of Dagger.
Highest - 4th level weapons have additional skill or attribute bonus when equiped.
This weapons can not be purchased and beware since enemy will use them first.
- 2 new rings with uniqe abbilities.
- 3 new unique melee weapons.
- 2 new high level ranged weapon.
- Adjusted some original melee and ranged weapons.
- Adjusted Light and Paladin light spell to make it more usefull.
- 1 new armor (2 quality levels) with unique ability.
- Possibility to get second Ring of Invincibility.
- You will be able to buy some more Magic quarrels to make Magic crosbow more usefull. Don't expect hundreds of them.
- New unique set bonuses for all guild to make every character worthy. Now mage can be very fun to play now.