Upcoming space game?

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I remember a while back seeing a thread on here about and upcoming game set in space with amazing screenshots of really detailed space stations etc it looked really promising but I can't for the life of me remember what it was? Anyone know what I'm on about?
 
Most likely to be Star Citizen. One of those 'pay us lots of money up front on the offchance we may release some sort of game, sometime, possibly', type games I believe.
 
Detailed space stations would be Elite.

SC ain't there yet, and X:Rebirth might just be becoming playable when v3.0 hits in December. Got to at least give Egosoft credit for trying, although it would probably be better to let it die and move on to X:4 or something.
 
Think it might have been Elite then not so sure about it now as its only multiplayer apparently but I will keep an eye on it cheers guys

Sigh... this I feel is critical to many peoples angst at the recent issues, a simple misunderstanding (and yes, I know many people do understand the issue and are still angry at it, but not everybody...). It is not multiplayer only now, it never was and still isn't. You can still play solo with no other players whatsoever, what you cannot do is play offline as it now requires a connection to the servers so that it can handle whatever data the game client needs from them.
 
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Most likely to be Star Citizen. One of those 'pay us lots of money up front on the offchance we may release some sort of game, sometime, possibly', type games I believe.

Sorry gotta correct this... You pay for what you want to back the game. So for most, that is around $45 for the basic ship and the game when released... If you choose to back further, well that's something you can do.
 
Most likely to be Star Citizen. One of those 'pay us lots of money up front on the offchance we may release some sort of game, sometime, possibly', type games I believe.

One of those 'the game with a AAA single player campaign, an online 'MMO'-like persistent universe, walk around in and outside of every ship including some over 1km in length, for $40, roughly $25, and if you want to contribute more, you can, and its a non-profit development', you mean?

But hey, feel free to talk junk about stuff you clearly know nothing about.


@Curunen
Star Citizen might not be there yet, and almost certainly wont be till 2016, but its hardly 'detailed' in Elite. You've got a nice but hardly special cockpit view in a ship, and space stations which feel like you're flying into a tumble drier. Space is bland, might be extremely realistic looking and accurate, but inspiring, it is not. IMO the only thing which looks impressive is the warp sequence. Everything else just feels bland and like its just Elite HD not elite for the new millennium.

I look at Elite (watched about 15h of 'lets play' vids in about 3 days) and think i dont want to pay £45 for a stop-gap, and chances are by the time its discounted (ie less than the £25 for SC, heck you can get AMD codes for about £15 for the full game etc) then SC should have the FPS module well up and running, multi-crew ships in the dogfighting module, the first SQ42 missions, and perhaps the PU alpha.

It looks like a great game from a £3m budget, and maybe it'll end up being like CS vs COD where the basic game done great is better than the ambitious game done cack... but i doubt it.
Ideally they'll both do extremely well and they can keep it going, and we'll see more options (like No Mans Sky) and kickstart the genre. Hopefully its not the new zombie survival genre though ;)
 
You are still arguing "this existing and nearly finished game is clearly inferior to my promised game" however you cut it.

SC should be amazing if it delivers but it's a massive if, when there's already so much money been spent.

If I promise "world peace, free BJ's for everyone, calorie free chocolate only £45 pre-order. Should have it done in about 2 years." would you buy into that? The guy has credentials on his side and talks a very good game but when talking (a good game) alone has netted $20m - is there really any incentive to get this done to a massively polished degree? What more is he likely to achieve?

Not saying your wrong but... maybe just ease off the hype a bit and don't be quite so quick to shoot down critics.
 
You are still arguing "this existing and nearly finished game is clearly inferior to my promised game" however you cut it.

SC should be amazing if it delivers but it's a massive if, when there's already so much money been spent.

If I promise "world peace, free BJ's for everyone, calorie free chocolate only £45 pre-order. Should have it done in about 2 years." would you buy into that? The guy has credentials on his side and talks a very good game but when talking (a good game) alone has netted $20m - is there really any incentive to get this done to a massively polished degree? What more is he likely to achieve?

Not saying your wrong but... maybe just ease off the hype a bit and don't be quite so quick to shoot down critics.

Yes, I might be arguing Elite ('existing and nearly finished game') will be inferior to Star Citizen ('promised game'), however you'll notice im not the one arguing "existing and nearly finished game will be inferior to a game comparable in scope to promises of world peace & BJs for all", so kudos for establishing the grounds of your argument.

People who spread malicious lies about it, should be shot down as the BS shovelling idiots they are.
As for 'hype', the only 'hype' was simply stating what the game (SC) is, what they're working on. If you (or anyone else) can highlight a sentence in this thread where ive posted something which was remotely speculative of what the game would be like (as opposed to simply stating the planned features for SC), to be able to splash hype all over it, i'll buy the OP both games, and he/she can chose for himself. For the sake of the OP, at least try.


If you've delivered on world peace, BJs for everyone & calorie free chocolate for £45 (not sure why £45, SC is £25/$40 or £15 for an AMD code - Elite is the 3m game asking for £45, SC is the one which will raise a good $100m and sells that for $40, and always has, iirc Elite was around £100 for alpha?) multiple times in the 90's, and now you're offering it today with a great team, tons more development access than any developer gives showing them surpassing expectations, then yeah, i'll vote for you.
As for needing an incentive to do what you promised, you sound like a really reputable chap! I guess seeing as CR netted $20m 14mo ago, is still around, has since been providing an even greater level of access to what the team are working on with between 60-120min of video updates per week (of which he's in roughly 40-60% of), and tons of text updates, game updates, live streamed conferences around the world showing of content crammed together in a matter of weeks to show off in very early and far from polished state... what more is he likely to achieve? More than someone with your level of morals, apparently.

Outlining game features = hype = world peace & BJs for all. :rolleyes:


Anything else you'd care to add, while posting under the delusion of rational/reasonable thinking?
 
Ha. Looks like I've wound up the space geeks. Chill out people. If you're happy shovelling money into pipe dreams all power to you. I personally prefer to pay for a finished product. Radical eh.
 
Ha. Looks like I've wound up the space geeks. Chill out people. If you're happy shovelling money into pipe dreams all power to you. I personally prefer to pay for a finished product. Radical eh.
This is part of the argument around crowdfunding over publisher funding though and not just space geek games, either.
Publishers supply the money to fund the game to completion, but half the problem is in their endless "We invested in this, so we get to decide what you make" demands, which results in half-finished, buggy cack.

The idea is that a crowdfunded game runs on money 'donated', with only the Devs having an actual say in how they make their game. The idea is that they make it the way they intended, not to whatever some clueless publishing exec thinks is the correct interpretation of his flawed market research... the theory being we get a proper game delivered as it should be.

However, even this is turning out to be problematic, for these Triple-A titles at least.
So you may wait for a finished game, but someone still has to pay for it and lately not much seems to be properly finished anyway. It's currently down to your choice of who you want [potentially] ripping you off.

For the most part, I wait a year and pick games up in the Steam sales for a fiver, with all patches and often the DLC included.
 
Anyone know what I'm on about?

I suspect you mean either:

Elite - an online game with a massive galaxy - okayish visuals but the stations are nice - which is largely finished but sparse on content.
Star Citizen - a game with excellent presented visuals a small demo released but the majority of output has been limited to tech demos and trailers. More ambitious but more likely to never deliver.
 
Elite and SC will be quite different in many ways. I prefer Elite but that's just my preference having played the older games and a novice interest in Astronomy (the galaxy is based on existing data and scale). SC should be amazing but the limited demo so far I have found pretty naff. I have pumped hours into Elite and love a lot about it. I needs more 'hooks' to it for sure, it's very early days for both games in a sense. Until both are in their finished state it's pretty pointless to say which is best.

Just get Freespace 2 if you are in any doubt :D
 
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