Just saw a good article on hardocp about IBM using 3 PS3 to Render real time ray tracing using the Cell only (no access to the RSX under linux)
Link to video
http://www.youtube.com/watch?v=oLte5f34ya8
An IBM tech shows off how you could turn a sub-$2,000 investment in PS3 hardware into a real time Ray-tracing workstation running Linux. Here's what the shaky engineer had to say about his little weekend project:
IBM Interactive Ray-tracer (iRT) using three Sony Playstation 3s to render a model that is 75x more complex then those used in today's games. Ray-tracing is the rendering technique used by the film industry and is considered to complex for today's game systems. The code was written using IBM Cell SDK 2.0 on Linux. The iRT is totally scalable and only requires one Cell SPE to run. More PS3s = More SPEs = Higher client frame rates. All images are at least 720p 4x multi-sampled, with dynamic light sources, procedurally generated atmosphere, and dynamic shadows.
Maybe Sony was not to far from the truth about the cell as the GPU in the PS3, Perhaps the PS4 will consists of a load of higher clocked Cells and no "GPU"?
Link to video
http://www.youtube.com/watch?v=oLte5f34ya8
An IBM tech shows off how you could turn a sub-$2,000 investment in PS3 hardware into a real time Ray-tracing workstation running Linux. Here's what the shaky engineer had to say about his little weekend project:
IBM Interactive Ray-tracer (iRT) using three Sony Playstation 3s to render a model that is 75x more complex then those used in today's games. Ray-tracing is the rendering technique used by the film industry and is considered to complex for today's game systems. The code was written using IBM Cell SDK 2.0 on Linux. The iRT is totally scalable and only requires one Cell SPE to run. More PS3s = More SPEs = Higher client frame rates. All images are at least 720p 4x multi-sampled, with dynamic light sources, procedurally generated atmosphere, and dynamic shadows.
Maybe Sony was not to far from the truth about the cell as the GPU in the PS3, Perhaps the PS4 will consists of a load of higher clocked Cells and no "GPU"?