First up I have been using G-sync for almost 2 years so I understand the concept (I think). However I recently upgraded from a 970 to a 1080 and can now run most of my games around 144fps which I wasn't really able to do before without turning the settings down significantly - I have an Acer XB270HU. One thing I have noticed lately (I've been playing Far Cry 4 steady for the last couple of weeks) is that I am still getting tearing at or above 144fps - I can't say I have noticed this too much in other titles however GTA V would be doing well to hit the ceiling anyway and my others are entirely racing games.
What is the best way to avoid tearing above the ceiling? I have read varying opinions from enabling V-sync in-game, enabling it in the NCP, enabling fast sync to enabling triple buffering.
Is there a hard and fast rule or does it differ from game to game? Given the choice between tearing and any micro stutter caused by a v-sync implementation I'd rather have the tearing but is there a way out of it above 144fps/hz?
What is the best way to avoid tearing above the ceiling? I have read varying opinions from enabling V-sync in-game, enabling it in the NCP, enabling fast sync to enabling triple buffering.
Is there a hard and fast rule or does it differ from game to game? Given the choice between tearing and any micro stutter caused by a v-sync implementation I'd rather have the tearing but is there a way out of it above 144fps/hz?