Uskippable FMV sequences in games...

Always boggles my mind on some of that stuff - was it Half-Life that on the first release had like 15 minutes of un-skippable videos on start up? some game around there I remember did fortunately they did a day 1 patch to fix it. (Though sucked to be anyone who didn't have internet access and had bought it on CD).

"Black Mesa Inbound" is widely acknowledged to be a more positive moment in gaming history. It is paradoxical to the rest of the game.
 
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