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UWP VSYNC Fix Coming in May: Overlay & Modding to Be Eventually Allowed

Caporegime
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We will be enabling the ability to disable VSYNC and adding support for GSYNC/FreeSync in May. DirectX 12 added support for new mGPU scenarios which work today for both Windows32 and UWP games. We’re committed to ensure that we meet or exceed the performance expectations of full screen games as well as adding additional requested features, including support for overlays, modding and more.

http://wccftech.com/uwp-vsync-fix-coming-overlay-modding-eventually-allowed/
 
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