Half-Life creator and founder of Valve software, Gabe Newell, strongly hinted at plans to develop games for Nintendo Wii, calling his current exclusion of games on the system as "an obvious hole in our strategy."
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Necessity is the mother of invention, or so the saying goes. More specifically, a need or problem encourages creative efforts to meet the need or solve the problem, as in the case with Wii's unique approach to controls and dated technology when compared to Xbox 360 and PS3.
Half-Life developer Gabe Newell seemingly likes the challenge.
"I think the Wii represents more of a challenge because of its input. You can think of the Xbox 360 as pretty much a PC and a PlayStation as kind of a PC. The Wii gives you a bunch of problems that don't fit into that model," Newell told
Game Informer.
"I think it's more valuable. I think it's more interesting than just graphics chip - CPU combination. It's the machine I have at home. The fact that we don't have anything in development on it even though it represents big opportunities as a whole is an obvious hole in our strategy."
While originally written-off by a large number of publishers, the Wii has since garnered increased attention from game makers due to its
popular commercial appeal.