There's going to be a lot of FUD spread around with Valve moving to Linux in the next few months.
Firstly, everyone knows the reason Valve are moving to Linux isn't because Windows 8 is so so so bad, it's because the Windows Store directly competes with Steam, and for most newbie users they will just use that for the same reasons they'll just use Internet Explorer. Valve will (rightly) see this as a huge threat to their business, and will go out on the offensive.
Secondly, why are they only making these improvements now? The Mac clients of all the Source games are OpenGL, and they have about half the frame rate of the
same game running on the
same Mac on OSX as they do on Windows under Boot Camp.
Thirdly, they're comparing the latest and greatest version of OpenGL to DirectX 9, at framerates which massively exceed what anyone with an LCD screen will ever play at. The main difference in performance here is caused by the overhead of writing a polygon buffer in Direct3D, which has basically been eliminated in DirectX 10 and 11.
Finally, the biggest Linux-friendly game company so far - id tech - have come out this week and told us that Linux
still isn't a viable gaming market.