[18:33:04] + Attempting to send results
[18:33:04] + Attempting to get work packet
[18:33:04] - Connecting to assignment server
[18:33:05] - Successful: assigned to (171.64.65.20).
[18:33:05] + News From Folding@Home: GPU folding beta
[18:33:05] Loaded queue successfully.
[18:33:05] + Results successfully sent
[18:33:05] Thank you for your contribution to Folding@Home.
[18:33:07] + Closed connections
[18:33:07]
[18:33:07] + Processing work unit
[18:33:07] Core required: FahCore_10.exe
[18:33:07] Core found.
[18:33:07] Working on Unit 02 [January 4 18:33:07]
[18:33:07] + Working ...
[18:33:07]
[18:33:07] *------------------------------*
[18:33:07] Folding@Home GPU Core - Beta
[18:33:07] Version 0.10 (Mon Oct 30 12:32:17 PST 2006)
[18:33:07]
[18:33:07] Compiler : Microsoft (R) 32-bit C/C++ Optimizing Compiler Version 13.10.3077 for 80x86
[18:33:07] Build host: CYGWIN_NT-5.1 vishal-gpu 1.5.19(0.150/4/2) 2006-01-20 13:28 i686 Cygwin
[18:33:07] Preparing to commence simulation
[18:33:07] - Looking at optimizations...
[18:33:07] - Created dyn
[18:33:07] - Files status OK
[18:33:07] - Expanded 82525 -> 443709 (decompressed 537.6 percent)
[18:33:08]
[18:33:08] Project: 2735 (Run 8, Clone 170, Gen 0)
[18:33:08]
[18:33:08] Assembly optimizations on if available.
[18:33:08] Entering M.D.
[18:33:19] Working on 1258 GPUlambda
[18:33:20] Starting GUI Server
[18:39:14] mdrun_gpu returned 114
[18:39:14] Going to send back what have done.
[18:39:14] logfile size: 7421
[18:39:14] - Writing 7959 bytes of core data to disk...
[18:39:14] Done: 7447 -> 2799 (compressed to 37.5 percent)
[18:39:14] ... Done.
[18:39:14]
[18:39:14] Folding@home Core Shutdown: EARLY_UNIT_END
[18:39:17] CoreStatus = 72 (114)
[18:39:17] Sending work to server
I had no display so I hard reset the pcrich99million said:can you see if it's the exact same WU over and over again?
This is odd. Especially with so many!rich99million said:glad it's ok now - odd that the server hadn't killed off your client though as when I've had CPU clients go wrong the servers have stopped assigning work to them![]()
nah EUE's get returned to the server and are sent straight out to another client - it's only if files get corrupted that it just deletes the WU and continuesjoeyjojo said:Well there are going to be 500 work units assigned to a diogenese in team 10. If the servers run out of work you know who's hoarding it![]()
Glad that sorted itself out![]()
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rich99million said:nah EUE's get returned to the server and are sent straight out to another client - it's only if files get corrupted that it just deletes the WU and continues