• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

Vertical Lines on moving objects

Orm

Orm

Associate
Joined
10 Jan 2006
Posts
81
Bought a PNY Geforce 8800GT, installed the latest drivers from the nVidia website and fired up Crysis.

Wen I move my character i'm getting horizontal lines around and through the character. Happening in other games too.

Tried updated Direct X and motherboard drivers with no joy.

Anyone experienced something similar and have any solutions ?
 
Last edited:
Put V-sync on. If applying this doesn't help in the game then go to the Nvidia control panel and force it on :).
 
Do you happen to be playing in an interlaced resolution? If you're playing through a HDTV (or a normal TV for that matter) you may not have chosen a progressive scan.
 
Do you happen to be playing in an interlaced resolution? If you're playing through a HDTV (or a normal TV for that matter) you may not have chosen a progressive scan.

Mud, think I may have the same issue. Only obvious solution is to set reolution to 720p but I don't want any scaling. Any idea how to set for a progressive scan on NVCP?
 
Mud, think I may have the same issue. Only obvious solution is to set reolution to 720p but I don't want any scaling. Any idea how to set for a progressive scan on NVCP?

Could do with more info, what's the screen and what resolution were you trying to run it at? If you're trying to run 1080i/p on a 1366x768 screen then your screen may just be poor at scaling. Native resolution is what you want.

I'm on ATI now, but IIRC in the nVidia drivers you have to specifically tick support for HDTV resolutions to get access to interlaced resolutions, then apply one...if you've done that then the progressive options should be there too...not that most screens even require you to do this and are just supported off the bat anyway.
 
Could do with more info, what's the screen and what resolution were you trying to run it at? If you're trying to run 1080i/p on a 1366x768 screen then your screen may just be poor at scaling. Native resolution is what you want.

Sorry should've done. I'm running on a 32" 720p (good quality panel) set so I've been running at native res 1360 x 768 60Hz IIRC for gaming, so no scaling. I only ever set NVCP to 720p (one of the HDTV modes) when watching some video.

On some games, I get the horizontal tear (bearable, but noticeable) to which V-sync makes no difference so I'm now wondering if I'm not using a progressive scan.

I'm aware that setting output to 720p will ensure progressive but it will still be scaled on screen. So what I'm trying to achieve is native res with progressive scan. Not sure if that's possible.
 
Back
Top Bottom