vista direct x11?

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17 May 2009
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I heard that vista has direct x11 fuctionality. But any idea if the extent of this support will be limited?
Im considering upgrading to windows 7 but I havent tried the RC. But for 50 quid its probably worth the plunge.
 
To the best of my knowledge DX11 hasn't been released yet, and anything regarding it is speculation. I'd be really surprised if Vista couldn't cope with it though, DX10's been the first release of DX for a long time that "required" a new OS.
 
DX11 is still under development at the moment and date of release may come out soon but hopefully it may this month accord to some news on site but not sure if it correct date for 22nd July that for Vista and Windows 7 only - think it between July to October.
 
Im guessing either we need DX11 hardware or DX11 games to really see something.

From Wiki:

"The Direct3D 11 runtime will be able to run on Direct3D 9 and 10.x-class hardware and drivers, using the D3D10_FEATURE_LEVEL1 functionality first introduced in Direct3D 10.1 runtime. This will allow developers to unify the rendering pipeline and make use of API improvements such as better resource management and multithreading even on entry-level cards, though advanced features such as new shader models and rendering stages will only be exposed on up-level hardware."

But when we see the touted backwards compatible DX11 performance benefits and features (multithreading,etc). Will those require new drivers, or do games need to be patched to take advantage of them?
 
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