Void Crew

Man of Honour
Joined
17 Aug 2007
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Anyone tried this yet? 4 player co-op spaceship game where you are the crew of a ship. Looks like it could be fun, pretty funny in this video where one of them opens the airlock by accident and spaces two people


 
Me and my friends are interested but we are waiting for it to mature a bit since it is early access at the moment. We are hoping it is basically sea of thieves but in space.
 
Me and a mate have been playing it.
Bit tough with just 2 people, especially on mission where you need to get out of the ship, but we've been having fun with it.
 
How does it compare to sea of thieves? If you’ve played that before.

I'll be honest, I only played Sea of Thieves for a few hours, but it wasn't my cup of tea. I can't remember enough to compare the two.

The general way things work is that you select a preset ship then select a mission. Missions can have multiple objectives. For example a quick easy mission might just have you ambush an enemy ship.
A multiple objective mission will have you ambush a ship, then jump to another area to steal information from an enemy sattelite. After that, jump to another area to protect a friendly convey.
Mulitple objective missions give better rewards but higher risks, since your ability to repair hull damage is limited, so attrition will eventually catch you if your careless.

There is crafting in mission, you can find resources and ammunition, from derelicts and destroyed enemy craft which can be used to make things like hull repair packs and new modules for ship.
At lower levels, your crafting option are VERY limitied, but after a few missions you can learn how to craft things like shield systems and gattling missle defences.

After a mission you lose all ship upgrades and resources collected. You start your next mission with the bog standard preset.
You earn XP which can be put into skills, like improving gun damage or engine speed when your piloting.

I've only put 5 hours into the game, but I've been enjoying myself, looking forward to unlocking new modules and ship presets to try out.
 
@DEL 707 thanks for the breakdown. I’m assuming player skills/XP does carry over to other missions/playthroughs?

What sort of team work if any is required to effectively operate the ship?
 
Yeah, you keep XP/Skills.

There's 2 types of ship, which have different preset options.
You have the Destroyer, which recommends 3-4 crew. Then you have the smaller Frigate, which is 2-3 crew.

We're 2 maning at the moment, so my mate pilots and I man 1 of the guns. All ships have at least 2 gun positions, so you have have multiple gunners on your crew.
Other then that, I'm running around doing repairs, keeping the thrusters charged up and emptying out the gravity scoop.
I'm generally the 1 doing the space walks to facilities while my mate stays to keep watch.

I believe the difficulty scales with the amount of crew.
 
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