Voxels have been a kind of gaming holy grail for the last 30 years, giving the promise of the same level of interactivity we had in many 2D games but in 3D, yet aside from some popularity in the 1990s before GPUs came to dominate it never left niche status as a technology.
Teardown so far seems to be the most successful game in recent times, however I wonder what technological limits we have in making truly good looking voxel games in 2023.
What do you guys think?
Teardown so far seems to be the most successful game in recent times, however I wonder what technological limits we have in making truly good looking voxel games in 2023.
What do you guys think?