Soldato
oh right o thenI'm afraid that VR conferencing is a horrendous idea.
Video conferencing lets you see people's faces and physical gestures. VR conferencing would require that attendants wear full-body motion capture suits, or that some kind of camera scans their movements and translates them into an "avatar" in the VR world.
It's absurd. Why would you need VR conferencing? Why would you need VR for most business functions?
What does VR give you in the business space that existing non-VR collaboration tools don't?
Tbh I think most businesses would prefer to get work done than faff around in virtual worlds for no discernible business benefit.
All the things you listed as benefits for VR are in fact available already for home workers. Home working does not need VR, and in fact VR doesn't really have a compelling business case when we are already able to collaborate away from the office with ease.
e: Just thinking about it, it's going to be pretty hard to scan people's facial expressions when most of their face is covered with a VR headset. Which means that your VR "avatar" is going to be pretty expressionless.
Meaning that moving to VR actually makes communication more difficult. Since you know a lot of human communication is non-verbal.