VR with limited space.

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Really fancy giving VR a go but I'm limited to sitting at my desk and using it for head tracking only. Is this a viable option if I only want to use it for ,basically, looking around?
 
Personally I'd say the big players like Vive/Rift are out of the question if you can't do motion stuffs and aren't race-simming for example.

I sold my first Rift because I didn't have the space for roomscale. It's infinitely better now that I have that space.
 
I basically play exclusively in a seated position. Racing sims, flight sims and occasionally action games using a controller.

I don't own touch controllers yet and although I want them I have no inclination to go and buy them yet.

After a while you get your VR Legs and it doesn't make you motion sick playing first person games in VR. I'm reinstalling Payday 2 so that I can play that in VR with a controller.
 
Personally I'd say the big players like Vive/Rift are out of the question if you can't do motion stuffs and aren't race-simming for example.

I sold my first Rift because I didn't have the space for roomscale. It's infinitely better now that I have that space.
Have to say I sold mine because I didn't really have the space either. I was hitting my left hand off the wall regularly playing Robo Recall for example. Race sims and Elite Dangerous can be played sitting down though.
 
Really fancy giving VR a go but I'm limited to sitting at my desk and using it for head tracking only. Is this a viable option if I only want to use it for ,basically, looking around?
You would be missing out imo, but if your into cockpit games like flight sims and racers then you with still have a great time sitting down
 
I've got a tiny play space (in an attic, so sloping ceilings mean I have to be careful about reaching out too far) and can play a lot of games standing up without moving around much (though I do have three sensors for 360 degree tracking.) Many games on the rift can be played like this, or even sitting down, using the touch controller or gamepad thumbsticks to handle rotation. Some touch controller games are designed around seating like 'I Expect You to Die' ,and there are also some very good gamepad only experiences, such as Lucky's Tale, Chronos, and the Alien Isolation VR mod. And of course there are all the driving or flight sims which are designed to be played seated.

Though I must admit that when I put my PC downstairs in the living room recently for a party it was amazing to have more room to move around in VR.
 
If you like sit down games, i.e. racing games, flight sims or space games, or games that use a controller only - then a small seated space isn't an issue. However if those aren't the games you'll be playing, how small is limited? Anything less than being able to stand in spot and not having at least arms length in all directions wouldn't be worth it in my opinion. I have about 2m by 3m ish, and I find that isn't enough, particularly the 2m length.
 
If you're into sims then it's absolutely worth it. I use a HOTAS for Elite in VR, and have a folding Playseat Challenge + G29 wheel for Project Cars 2. When using proper peripherals with sims in VR the immersion is incredible. I've flown in a single engine chimpmunk trainer. Flying a similar aircraft in VR with a HOTAS was uncanny. It felt like I had been transported back into the real aircraft. So even if you can only do seated experiences it's absolutely worth it. Of course you are missing out on 50% of the experience though. Especially on Rift where the touch controllers have to be experienced to be believed.
 
It depends on what you consider good value really, as you'd get something out of it playing cockpit type games but would not be using the reasonably expensive "toy" to its full potential... if that's ok by you then, by all means, go for it.
 
I think calling a VR headset a "toy" is doing the experience a massive disservice. I've worked in the games industry since the 1980's. There have been many major experiences I've had over those years that have been hugely impressive, even transformative, but none of them are as amazing as when I first put on an Oculus Rift and played with the touch controllers, or drove a racing car around a track in VR using a racing seat and wheel. It's much, much, more than a "toy" - it's a gateway into alternative worlds.
 
god damn i been waiting 18 months to jump into vr was gonna get a haswell 6 core but held on for ryzen then the gpu's shot up in price,cannot believe a 1080 ti is worth over a grand now,been saving up for ages now but getting a 1080ti right now is mugs game maybe a wait till the 2080 ti is launched and grab a vive pro headset
 
I think calling a VR headset a "toy" is doing the experience a massive disservice. I've worked in the games industry since the 1980's. There have been many major experiences I've had over those years that have been hugely impressive, even transformative, but none of them are as amazing as when I first put on an Oculus Rift and played with the touch controllers, or drove a racing car around a track in VR using a racing seat and wheel. It's much, much, more than a "toy" - it's a gateway into alternative worlds.

The reference wasn't intended to be dismissive of what is impressive technology. Ultimately though I use mine to play and so, as an adult, I don't consider it beyond reason to refer it as such.

If I were of the opinion that it were nothing more I wouldn't have recommended it nor referred to its potential.

Peace :)
 
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