• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

Watch Dogs Legion - low gpu usage before was ok.

Associate
Joined
22 Mar 2017
Posts
1,241
Location
Poland
Hi pc:

12900K with NZXT KRAKEN X73 ( 50-60C in game )

2x16GB DDR4 KINGSTON DDR4 3600MHZ in GEAR 1

RTX 3090 Ti Gigabyte Gaming

Aorus Z690 Elite DDR4 bios F5

SSD 1 TB NVM PCIE

I have Windows 11 installed the newest version.
So something is messed with game or system i dont know.It happened after install nvidia drivers 522.25 but i reinstall older drivers and still low gpu usage.Maybe 522.25 something broke?

Problem is with Watch Dogs Legion. I have game few months. Always had 95-100% gpu usage on 1440P, 90-110fps. Today i am playing and i have stuttering,lags,and gpu usage is 70-80% with low fps.And have 60-80fps.
I tried reinstalling drivers,even back to older ones and still not help. I know that game was not updated.
So why it game just broke itself? Thanks
 
Last edited:
Overall fps is lower, i have weird freezes for 8 seconds at starting game. After 8 seconds it unfreezing. Any ideas?
 
Last edited:
The motheboard BIOS is outdated (2021/12/17) and may not work well with the newest version of Windows 11. Update it and see if there is any diffrence.

Try also to disable or enable Resizable BAR in the BIOS and see if it makes any diffrence as this was causing performance issues in Watch Dogs Legion.
 
Now my gpu usage is 70-80% and even when i turn off raytracing fps is the same. I dont know why game is broken now. Few days ago was fine.That with dlss QUALITY.

When i turn off dlss i have 100% gpu usage. So i dont think its bios issue. Rather game ?
 
Last edited:
Few days ago i played this game with 1440P , RT ULTRA,DLSS QUALITY and had 90-120fps when driving with 90-99% usage. Today i am playing and have 70-80% usage and low fps.
. I tried rollback drivers but still the same.


Or time to buy rtx 4090
 
Last edited:
Few days ago i played this game with 1440P , RT ULTRA,DLSS QUALITY and had 90-120fps when driving with 90-99% usage. Today i am playing and have 70-80% usage and low fps.
. I tried rollback drivers but still the same.


Or time to buy rtx 4090
This isn't RTX 3090 Ti issue. I've tested the newest drivers in Watch Dog Legion and I had performance gains with RTX 3000 GPUs.
How are you mesassuring the CPU usage, by using MSI Afterburner or any other software?

There was an update to MSI Afterburner and Rivatuner statistics server which should resolve you CPU usage being wrongly reported with Windows 11 22H2. I'm using Windows 11 22H1 and I have zero issues whatsoever in Watch Dogs Legion.

MSI Afterburner 4.6.5 Beta 2

  • CPU usage sensors have been switched to alternate data source to bypass wrong CPU usage reporting on 22H2 due to broken idle times returned by NtQuerySystemInformation(SystemProcessorPerformanceInformation)

https://www.guru3d.com/files-details/msi-afterburner-beta-download.html
 
This isn't RTX 3090 Ti issue. I've tested the newest drivers in Watch Dog Legion and I had performance gains with RTX 3000 GPUs.
How are you mesassuring the CPU usage, by using MSI Afterburner or any other software?

There was an update to MSI Afterburner and Rivatuner statistics server which should resolve you CPU usage being wrongly reported with Windows 11 22H2. I'm using Windows 11 22H1 and I have zero issues whatsoever in Watch Dogs Legion.

MSI Afterburner 4.6.5 Beta 2

  • CPU usage sensors have been switched to alternate data source to bypass wrong CPU usage reporting on 22H2 due to broken idle times returned by NtQuerySystemInformation(SystemProcessorPerformanceInformation)

https://www.guru3d.com/files-details/msi-afterburner-beta-download.html
i will try that beta
 
Last edited:
still the same gpu usage 80-90%. Sometimes i can launch game and its 99%. I dont know why something bottlenecking here.


Maybe open task manager and change to HIGH PRIORITY? But i have message about non stable system when i enable. So ignore that message?
 
Last edited:
I launched game on 1440P,DLSS OFF,RT OFF,ULTRA rest. 90% usage.
140fps. And guess what? I change to 1080P and the same fps and 80% usage. Why i have bottleneck ?
 
Problem description : While testing WD:Legion performance of installed GPU, I noticed that its usage is abnormally low. In fact, I am unable to reach a “healthy” 99% GPU usage. I thought that it was due to bad optimization.
Let’s evaluate the hardware behavior in this game. Let’s assume that in location “X” .I have 120 FPS at 1080p on Ultra preset with DLSS “OFF” and RT "OFF". The GPU usage stays around ~80%. That’s a terrible disappointment. I up resolution to 1440P and still have the same 120 FPS, but with GPU usage of 90%.
Setting DLSS to “Performance” - the GPU usage drops down to 60-70% and the FPS remains at 120fps.
After seeing multiple YouTube videos recorded on same hardware with usage at constant 99% - I became concerned about the situation.
For sure, V-sync and Frame Limiters were disabled. I revealed that the only way to experience full GPU usage (99%) is to max out RT to ULTRA and turn off DLSS, and run the game in native resolution 1440P.

Thats the issue. Now the positive sides. My scores in 3dmark ( port royal , timespy,speedway,cpu profile timespy ) are accurate for 12900K and 3090 ti. ( normal usage ). In Cyberpunk 2077,Quake 2 rtx,Control have good 95-100% usage.


Can someone explain me issue with WD:Legion?


PS:
I reinstalled windows 11 22H2 ,updated msi afterburner, tried 3 versions of drivers,still no go. Other programs are closed in background. Nothing more using cpu.
 
The issue you described at first is something I found to be not uncommon for various Ubisoft games, where the GPU can go underutilised, even for me with AMD GPU, for no good reason other than bad coding, leading to 'sometimes it works fine, sometimes it doesn't'.
On the other hand what you're saying in the last post, it sounds like it's working fine, you have to remember that a) WD:L is a very CPU bound game like most open-world + RT games (so it not usually going >100 fps is normal); b) a 3090 Ti is a wide design, meaning you'll need a way to really load up all the shaders, aka 4K /+ RT, to really max out GPU usage in general. If you're using it at 1080p/1440p it will almost always be underutilised to a degree.
 
I observed that this happened after installing 22H2 update. Before i had normal usage on 1440P.

I cant uninstall 22H2 because i reinstalled windows 11 22H2.



For example 90fps. On 1440P ,1080P,720P - no differences. 90 fps will stay on game. Thats i am talking about.Only gpu usage is changing.
Also setting DLSS to “Performance” - the GPU usage drops down and the FPS remains at 90fps still.
 
Last edited:
Last question. I have found some review with 12900K.

https://www.gdm.or.jp/review/2021/1104/414061/8

https://i.postimg.cc/QtjWWn8Y/12900-K-208-watch-620x500.jpg


Next, let's check the score of the in-game benchmark of the open-world action game "Watch Dogs Legion". The image quality setting is "maximum", the resolution is 1,920 x 1,080 dots, 2,560 x 1,440 dots, 3,820 x 2,160 dots, and the graphic quality is "maximum". Measurements were also taken with the raytra reflection effect set to "Maximum" and DLSS set to "Quality".


They using rtx 3080.

1080P - 96 fps
1440P - 78 fps
4k - 49fps


So why they are not cpu bound? They using 12900K like me.
 
That one is easy to answer. Like so many idiotic reviewers (99.9% of all of 'em) they use the in-game benchmark which is almost entirely GPU-bound and doesn't reflect actual gameplay. Unfortunately if you test things out yourself you will quickly find out just how incompetent most of the so-called tech press really is, and for the most part shares irrelevant tests because they don't know, nor care to know, better.

If you want real results for CPU, you have to check computerbase & pcgameshardware.de
f.ex. (older but relevant, they have some new stuff but I didn't save it so you'll have to dig for it on their site) https://www.pcgameshardware.de/Rayt...acing-CPU-Cost-Benchmarks-Frametimes-1371787/
 
Last edited:
That one is easy to answer. Like so many idiotic reviewers (99.9% of all of 'em) they use the in-game benchmark which is almost entirely GPU-bound and doesn't reflect actual gameplay. Unfortunately if you test things out yourself you will quickly find out just how incompetent most of the so-called tech press really is, and for the most part shares irrelevant tests because they don't know, nor care to know, better.

If you want real results for CPU, you have to check computerbase & pcgameshardware.de
f.ex. (older but relevant, they have some new stuff but I didn't save it so you'll have to dig for it on their site) https://www.pcgameshardware.de/Rayt...acing-CPU-Cost-Benchmarks-Frametimes-1371787/
ok thx
 
The Watch Dogs Legion seems to be working fine for me with 12900K, DDR5 6600MT/s CL32-39-39-28 and RTX 4090 at 1440p on Ultra, RT OFF with average 141 FPS, GPU usage at around 80%

Tested on second system with 12700K, DDR4 3600MT/s CL16-16-16-32 (dual rank) and RTX 3090 (Overcloked so it will reach 3090 Ti performance) average FPS at 1440p 113 FPS, GPU Usage at 99%. At 1080p average FPS 127, GPU usage at 88%.

All tests done on Windows 11 22H2 with 522.25 driver and in game (not in-game benchmark)

The game scales just fine with CPUs, GPUs and RAMs. It might be that you RAM isn't fast enough. Did you tune timings manually as this can increase performance by 10-20%, my DDR5 setup is tune to possible max stable and that gives a massive FPS boost in CPU limited games.



 
Last edited:
With rt ultra my gpu usage is 100%. dlss off.
You try with dlss on on or off ?

But on second platform you have ddr4 3600.I have too 3600 ddr4.


I have 100% usage when using RT ULTRA but DLSS must be off.
 
Last edited:
Back
Top Bottom