Weird and Frustrating Multiplayer Gameplay in BF3, BF4 and BF1

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Hello,

I am facing a new problem with battlefield series that unfortunately is preventing me from playing anymore. Before I describe it, please do not compare it to the existing complaints about net code and server lag, I am confident my problem is unique and different. I didn’t have it before but now I do, and I have been researching for a solution but no one seems to share the exact same issues as mine.

BEFORE:
Regions: Dubai, Germany
Hardware: HP Laptop (i7, AMD 6770HD, win7)
Connection: 2Mbps-6Mbps ADSL
Ping: 120ms to 220ms
Games: BF3, top scorer, very fun and smooth multiplayer

NOW:
Regions: North America
Hardware: MSI GT62 Laptop (i7-6700HQ, GTX1070, 32GB RAM, Win10)
Connection: 150Mbps up/down on Fiber
Ping: 90ms to 110ms
Games: BF3, BF4, BF1, extremely frustrating multiplayer

List of problems I started facing NOW and never faced BEFORE:


A-In BF3 and BF4, the enemy's gunfire animation is a millisecond event, but as soon as it shows, i am instantly dead. But in fact, he has been shooting at me for a longer time and was leading his aim while i am on the run. It is like everybody is many milliseconds ahead of me in what they are experiencing. But on my end, only the end result is delivered to me and I don't get to experience the gunfights like I used to on my older setup.

B-More especially in BF3 and BF4: The enemy’s body and bullets appear to me at the same time. That is, as soon as an enemy comes out of his hiding place to shoot, the bullets immediately hit me: there is absolutely no sense of a gun fight happening

C-Enemies are way more relaxed when I shoot at them, and they don’t experience this inconvenience, simply because they have enough time to react, shoot back, hide, and most likely kill me.

Before, I was a top scorer in BF3 but now I keep on dying and it is very frustrating.

In short, everybody seems to be ahead of me by many milliseconds in all battlefield games. This was never the case when I used to play BF3 few years ago even at much higher pings (different countries, different laptop, different connection).

Could this be a network problem or a video rendering problem?

Turning Vsync on and off did not affect this set of problems.
 
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In BF3 and BF4, I don't see the enemy's gunfire animation, but as soon as it shows, i am instantly dead. But in fact, he has been shooting at me for a longer time and was leading his aim while i am on the run. It is like everybody is many milliseconds ahead of me in what they are experiencing. But on my end, only the end result is delivered to me and I don't get to experience the gunfights like I used to on my older setup.
 
I have a similar issue with all Frostbite engine games - though not at extreme as your problem - I don't normally see enemy moving around faster than normal (though I didn't spend much time playing BF3 so maybe I just didn't notice it) - that sounds like you are getting game updates in sporadic bursts.

Despite trying nearly a dozen different systems and internet connections, etc. I never did get to the bottom of it - there is a long thread on the BF4 forums I made about it with a ton of useful resources posted by people - the only thing I could conclude in the end was that it was some really odd back end account specific bug but I never got around to trying another account on any of my machines to test that - though someone else played BF4 for awhile on one of my old systems (with some slight upgrades) with their account and never had the same issue.

https://forums.battlefield.com/en-us/discussion/83031/has-anyone-ever-solved-this-netcode

In my case it definitely 100% wasn't down to the internet connection and any effects of latency or packet loss, etc.

EDIT: In the end I stopped playing all Frostbite engine games as fortunately I found that The Division scratches my itch for squad play, loadouts, levelling, etc. though I do miss the multiplayer side and vehicles, etc. in the mix (TD PVP is meh) but not enough to go back to the frustration that was BF4.

EDIT2: One thing worth doing is getting a DPC Latency monitoring tool and making sure you aren't getting any weird behaviour there - it definitely can cause symptoms like you are describing.

Many thanks for your valuable input. I will try your suggestions one by one. By changing the account did you mean the origin account which I used to buy all my BF games? There's no way I can change that unless i try the demo on a newly created account? Do I have to delete any Origin cache files?
 
I never got around to testing that as it meant messing about disabling my normal account in some way - I found another game eventually that scratched my itch for the kind of gameplay in BF4 so was able to move on.

Thanks. You mentioned someone else playing on your older system with their own Origin account and did not face similar problems as you so I was wondering if it was just a matter of signing out and signing in with a new account, or did they format your PC before using it. Also were they on the same internet connection?
 
Complete format I gave it to them without an OS - also changed RAM (doubled capacity) and some different HDD/SSDs - but CPU, motherboard, etc. were the same and playing on the same internet connection.

Did they install the same windows as the one you faced the problems on? I was fine on Windows 7, and then the problems showed up when i moved to Windows 10 (plus moving to a different country, plus upgrading to a new system)
 
Set up a monitor on https://www.thinkbroadband.com/ to see the state of your connection and rule it out.

Seems like packet loss to me, had similar experience in bf4 back when i had major issues with my VM connection, lots of rubber banding, people teleporting all around in front of me etc...

Is this only for users in the UK? It generates an empty graph for me and I did not fill in a postal code because I am in North America and the one i tried is invalid.
 
It has nothing to do with ping. I used Ethernet cable instead of wifi and my ping dropped to 54ms and i am still facing the same issues. I face it with high ping and low ping players, in regional and international servers. Whether my ping is 54ms or 174ms or whether the enemy players has 10ms ping or 150ms ping, it makes no difference. The above issues seem to be independent of pings. And in BF4 it does not matter whether i am on a 30Hz, 40Hz, or 60Hz server. It is always a brief sound of 1-2 bullets hitting me and Im instantly dead with no hints that anyone is shooting at me before then. Even when the enemy is emptying a full machine gun magazine on me i dont feel it only till the last bullet that kills me. In all battlefield games. And no there is nothing better than fiber to home connection where I live, 150Mbps up and down, fully dedicated, way more than enough. But number of hops is high because I am inland, not east coast or west coast. And traceroute to BF servers gives 0% packet loss.
 
A-I dont feel any incoming damage until I'm dead. Machine guns in the hand of the enemy (SMGs, LMGs, Assault Rifles) they all feel like shotguns or sniper rifles. The enemy shoots at me for a while but I dont feel any incoming damage then all of a sudden my health drops to 0 and I hear a single bucket of bullets hitting me. *Whiz-Whiz Dead* even from the heavy machine guns. SMGs feel like shotguns in BF1. I always have zero time to react.



B- My own hit register is fine and no issues in inflicting damage on the enemy.
 
do you recommend an app for capturing game video that seamlessly uploads to youtube? I tried one but it had no video editing features to cut out the useless minutes.
 
I finally recorded a compilation of the issues i am facing. Any thoughts gentlemen?


What happened @00:25 and @1:07 and @2:11 and @2:55 and @3:49 and @3:59 is what I always experience in BF1 in all servers regardless of ping. Enemy is using LMGs and SMGs but i feel them like shotgun bullets. Is this normal?
@2:42 no incoming damage is felt or heard except when I am dead, I hear one shot. He was using an SMG.
@3:07 is the "pre-fire" around the corner i experience against all enemies in all servers

i am playing right now at 37ms ping and experiencing the exact same issues. i dont think it is ping related.
 
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I disagree on both notes zia.

As i said in my post just above yours, i had the exact same issues @37ms ping. Here's the video:


I am looking forward for an expert opinion from a different angle, other than ping.

And not everybody experiences this unfair gameplay:

1- The players whose bullets appear so fast with no damage indicators rack up kills and and always tend to have a very high K/D. That's because there victims are unaware they are being shot at until it is too late. I really want to know what makes it that way for those killers. I am talking about a trend of gameplay and scores over 6 months.

2- Watch youtube vids of BF1 multiplayer gameplay, a significant number of BF1 streamers dont face the unfair gameplay that I do and it runs very fair and smooth for them.
 
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