Hello,
I am facing a new problem with battlefield series that unfortunately is preventing me from playing anymore. Before I describe it, please do not compare it to the existing complaints about net code and server lag, I am confident my problem is unique and different. I didn’t have it before but now I do, and I have been researching for a solution but no one seems to share the exact same issues as mine.
BEFORE:
Regions: Dubai, Germany
Hardware: HP Laptop (i7, AMD 6770HD, win7)
Connection: 2Mbps-6Mbps ADSL
Ping: 120ms to 220ms
Games: BF3, top scorer, very fun and smooth multiplayer
NOW:
Regions: North America
Hardware: MSI GT62 Laptop (i7-6700HQ, GTX1070, 32GB RAM, Win10)
Connection: 150Mbps up/down on Fiber
Ping: 90ms to 110ms
Games: BF3, BF4, BF1, extremely frustrating multiplayer
List of problems I started facing NOW and never faced BEFORE:
A-In BF3 and BF4, the enemy's gunfire animation is a millisecond event, but as soon as it shows, i am instantly dead. But in fact, he has been shooting at me for a longer time and was leading his aim while i am on the run. It is like everybody is many milliseconds ahead of me in what they are experiencing. But on my end, only the end result is delivered to me and I don't get to experience the gunfights like I used to on my older setup.
B-More especially in BF3 and BF4: The enemy’s body and bullets appear to me at the same time. That is, as soon as an enemy comes out of his hiding place to shoot, the bullets immediately hit me: there is absolutely no sense of a gun fight happening
C-Enemies are way more relaxed when I shoot at them, and they don’t experience this inconvenience, simply because they have enough time to react, shoot back, hide, and most likely kill me.
Before, I was a top scorer in BF3 but now I keep on dying and it is very frustrating.
In short, everybody seems to be ahead of me by many milliseconds in all battlefield games. This was never the case when I used to play BF3 few years ago even at much higher pings (different countries, different laptop, different connection).
Could this be a network problem or a video rendering problem?
Turning Vsync on and off did not affect this set of problems.
I am facing a new problem with battlefield series that unfortunately is preventing me from playing anymore. Before I describe it, please do not compare it to the existing complaints about net code and server lag, I am confident my problem is unique and different. I didn’t have it before but now I do, and I have been researching for a solution but no one seems to share the exact same issues as mine.
BEFORE:
Regions: Dubai, Germany
Hardware: HP Laptop (i7, AMD 6770HD, win7)
Connection: 2Mbps-6Mbps ADSL
Ping: 120ms to 220ms
Games: BF3, top scorer, very fun and smooth multiplayer
NOW:
Regions: North America
Hardware: MSI GT62 Laptop (i7-6700HQ, GTX1070, 32GB RAM, Win10)
Connection: 150Mbps up/down on Fiber
Ping: 90ms to 110ms
Games: BF3, BF4, BF1, extremely frustrating multiplayer
List of problems I started facing NOW and never faced BEFORE:
A-In BF3 and BF4, the enemy's gunfire animation is a millisecond event, but as soon as it shows, i am instantly dead. But in fact, he has been shooting at me for a longer time and was leading his aim while i am on the run. It is like everybody is many milliseconds ahead of me in what they are experiencing. But on my end, only the end result is delivered to me and I don't get to experience the gunfights like I used to on my older setup.
B-More especially in BF3 and BF4: The enemy’s body and bullets appear to me at the same time. That is, as soon as an enemy comes out of his hiding place to shoot, the bullets immediately hit me: there is absolutely no sense of a gun fight happening
C-Enemies are way more relaxed when I shoot at them, and they don’t experience this inconvenience, simply because they have enough time to react, shoot back, hide, and most likely kill me.
Before, I was a top scorer in BF3 but now I keep on dying and it is very frustrating.
In short, everybody seems to be ahead of me by many milliseconds in all battlefield games. This was never the case when I used to play BF3 few years ago even at much higher pings (different countries, different laptop, different connection).
Could this be a network problem or a video rendering problem?
Turning Vsync on and off did not affect this set of problems.
Last edited: