I would like a team based competitive FPS game, that is designed to balance team play, and individual skill. I hate the perks and crap, and hate a game which needs to be modified from stock just to be competitive. Decent network code is a must, and no game breaking glitches please.
Theres a few that fit the bill already, but I think we can do better and heres why:-
CS* is a decent game. Learning recoil by experience can be a bit frustrating, but I enjoy the game. Guns aren't really balanced, you go for the best rifle / awp unless you're thinking about money. Anything "modern" lacks the 1 hit kill element somewhat, unless it's a scope. Buy system adds to the game tactically probably as much as it detracts. Has some of the best designed maps around. Lacks "modern" advancements such as lean, and prone.
COD1 was decent. It had really good gun balance between SMG, AR, Rifle, and Sniper. Games easy to pick up as you can see the effect of your recoil. Bit too slow paced for my liking, but the real killer is left lean clip which basically breaks the game. Community is dead.
COD2 was a nice game. Much like COD1, it had nice weapon balance, though COD1 probably got it slightly better. The game is very random, and frustrating due to vert clip, jump shooting, and any gun doing a 1 hit kill via headshot. I prefer this over COD1 as it's a faster paced game. Hasn't got the best netcode. Community is dead.
COD4+ is bad at stock. Bullets don't go where you shoot. Promod made it playable, but it's not excellent. Sprint is largely regless, only really 2 guns used besides scope. Game is slightly 'too fast'. Community will always have problem coverting large user-base to play modded version, which is a completely different game really.
Obviously some older games fit the bill too, such as SOF and MOH, but they're long dead and didn't exactly age all that well. I personally play CS now, but I'd rather a new ww2 game came out more akin to COD1-2, but without their issues
Just my 2p.
