F19 by Microprose!

It was my first proper flight sim too.
My theory has always been that developers spent too long listening to the hardcore sim-heads and not enough time making their games (and especially campaigns) fun.... immersive, compelling.
My biggest disappointment was when the Apache-Havoc/Comanche-Hokum line died. That engine was close (but not close enough) to having a campaign engine you could really care about. Clear out an area, support ground troops, move on. All set on a map which was neither too large nor too small. (Falcon4 always made me feel like an inconsequential cog in a massive machine).
I still buy sims (it's not like there are many to waste money on) but I don't really fly or enjoy them much. Too much detail, not enough reason to learn and apply that incredible work.
I recently watched this video from BF3...
http://www.youtube.com/watch?v=UzpI<remove this>SsS6bKg
http://*******.com/4y8mdo7 <--same thing with the urine extracted
Oh bum... I give up! Tiny-url being starred out as well.
Obviously it's heavily canned, but the start sequence (approaching and getting into the aircraft) is the first thing to really make me yearn for a flight sim for years. And while the A2A combat in that long movie is unconvincing, the later A2G footage reminds me of Tornado and how I dreamed about what the future might hold.
It's ironic that the compelling gameplay and campaign engine I'm still waiting for may eventually come from something from the Arma or Battlefield series.
EDIT: Darned URL has a random sweary in it. Took me ages to work out why the link wasn't working!