I have only the other day actually fired up a second screen to monitor temps and stuff whilst actually in the middle of a game. I noticed that during Counter Strike - Condition Zero (so not even as hardcore as CS:S) im getting 100% CPU Usage all the time. i.e. It never drops. If I exit game it drops back down again.
Now with a more intense game such as Quake 4, I notice that the CPU Usage is sometimes 100% but often drops down to 60% and 80% in burts - so varies much more. Why is Condition Zero using 100% CPU ? This is even when playing a local game running bots so I dont think this is Steam related.
My rig is no slouch with a Single Core Opteron running @ 2.9ghz and 2x1gig Ram on a DFI Ultra-D all watercooled.
What about other modern day heavy games like Fear etc, should they warrant 100% CPU Utilisation permanently when in a game?
Cheers
Now with a more intense game such as Quake 4, I notice that the CPU Usage is sometimes 100% but often drops down to 60% and 80% in burts - so varies much more. Why is Condition Zero using 100% CPU ? This is even when playing a local game running bots so I dont think this is Steam related.
My rig is no slouch with a Single Core Opteron running @ 2.9ghz and 2x1gig Ram on a DFI Ultra-D all watercooled.
What about other modern day heavy games like Fear etc, should they warrant 100% CPU Utilisation permanently when in a game?
Cheers