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Where's Pottsey?

We saw performance in a thermally and battery limited phone that pretty much indicated that in a tablet it would beat K1 quite easily.

The real issue being, Nvidia put everything into making as fast a GPU as possible, everything. They are a gpu oriented company who are trying to push gaming as a huge reason to buy a tablet(for some reason, without any devs making games that will only work on the fastest devices....) and they still end up lagging in GPU performance.

Nvidia's master plan, make a meh first gen product on a process, say 40nm, that is outclassed by the opposition pretty easily, 1-2 years later make another product on the same process literally a few months before the next process is available.... it's fast for a 40nm product but completely outclassed within months by 28nm products. Putting all the effort into a late stage 40nm product delayed them getting to 28nm, they put out a 28nm chip, it's nothing special. What did they learn from the experience, get on 20nm as soon as it's available, or dedicate a huge amount of resources to TWO new 28nm chips, one to have availability only a couple months before A8 launches in the iphone 6, the second chip still not available and apples first 20nm chip based tablet is already out.

So they'll be late to 20nm... again, they are behind in performance already despite spending millions bringing out a large 28nm chip only months earlier. Seriously anyone on earth could predict a 28nm chip not competing with a 20nm chip, everyone predicted it with the quad on 40nm vs 28nm chips, where Nvidia's 40nm quad lost to dual core 28nm parts. Why on earth waste the resources on what is effectively an obsolete(for the market) process.
 
Nvidia’s Tegra K1 still holds the crown in gaming benchmarks

It goes without saying that it is pretty much impossible to fake benchmarks on Futuremarks website. You might remember the multiple instances on which it has weeded out and even banned entire devices because of allegations of tampering. You can wait for more benchmarks to appear before making a conclusion, but these appear to be pretty conclusive. The K1 still holds the crown as far as gaming performance is concerned. So why then did the Tegra K1 loose in the GFXbench score posted some while back. Was that fake? No, it doesn’t have to be.


Read more: http://wccftech.com/nvidia-tegra-k1...enchmarks-smoke-apples-a8x-soc/#ixzz3HFFjCV98

http://wccftech.com/nvidia-tegra-k1-futuremark-icestrom-unlimited-benchmarks-smoke-apples-a8x-soc/

lol :D
 
What’s worse is once we factor in the Metal API Tegra K1 is massively behind well under half the speed in real world apps and games.For gaming performance PowerVR win hands down against NVidia Tegra K1.

As for where have I been holiday. I did think about posting last week before my holiday but changed my mind. As its been brought up the new A8X chip is as good as I said it would be. All that extra speed with better power and low heat. Futuremark no the other hand I don't care about as its has always been a bias against benchmark against tile based cards and I feel is a very unfair benchmark. Never trusted 3Dmark since the mess up they did in the Kyro days when 3Dmark showed completely different benchmark results to what we had in real world games benchmark .
 
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So.... The Apple wins as long as the benchmark doesn't display anything on the screen, if not the Tegra wins. I wonder how that will translate to games :P

EDIT: Apparently it refers to whether the is a screen attached or not, because counter intuitive names are fun.

Offscreen is standardised to a 1080p screen(well usually these days as most people will output a tablet to a tv, whatever res a tester will basically be comparing the same resolution by using the same screen), onscreen depends on native resolution. The Nvidia shield tablet is using I think 1080p on screen while the Ipad Air 2 is 2048x1536. It's basically 2 million pixels vs 3million pixels for the "on screen" test.

IE the Ipad Air 2 is barely losing while delivering 50% higher resolution.

The Ipad Air 2 is categorically and very significantly faster. It's basically spanking the living hell out of the K1. Matching t-rex onscreen while actually pushing 50% higher resolution means it's basically 50% ahead in that particular benchmark. It's not behind, it's utterly destroying it.

http://www.tomshardware.co.uk/gfxbench-3-graphics-performance,review-32892-3.html

just a quick link where the benchmarker highlights the fact that it's actually the Nexus 5 despite being in third being the most impressive as it's pushing twice the pixels as the top tablets above it.
 
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So.... The Apple wins as long as the benchmark doesn't display anything on the screen, if not the Tegra wins. I wonder how that will translate to games :P

EDIT: Apparently it refers to whether the is a screen attached or not, because counter intuitive names are fun.

So PowerVR is faster in benchmarks and for games due to the Metal api it translates at well over 3 times faster in real world apps and games . If that wasn’t bad enough PowerVR does all that for half the power requirements and half the heat. It just shows what a rubbish chip Tegra K1 is.
 
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