I really don't want it to end up where each developer/publisher feels the need for their own steam alternative. Having to remember which game uses which client, passwords, the extra bloat especially as many want to start up with Windows and some install their own DRM/background processes which just increases the amount of stuff running and chances for incompatibility or instability and so on.
And that is assuming they are well written and your not dealing with extra hassle due to poorly conceived software which is a mishmash of abortive feature attempts.
And that is assuming they are well written and your not dealing with extra hassle due to poorly conceived software which is a mishmash of abortive feature attempts.