BC2 is perfectly fine for me and I technically have bellow the minimum specs. Only reason I ever stopped playing was the gustav spam that turned the game into just a noob fest with no skill involved. The game itself ran perfectly fine though.
BC2 a bad port since when?
Why ports?
Because the Console market is where the money is.
Why bad ports?
Because the main consoles (wii, ps, xbox) = 3 discreet hardware sets. PC = infinite hardware sets. PC market = enthusiast market = they will buy it anyway.
Its kind of an ironic cycle, success on the PC platform means assimilation onto the console domain, which means crippling death on the PC platform.
So, if you play a game on the PC and its the best thing ever, keep it a secret![]()
Same, BC2 was/is an awesome port.You have mouse lag, I don't.
The fact you're having this many problems may suggest something else though?

Its all down to:
2: Developers are lazy *******
Whatever thats what they get paid for! I mean all games nowadays are made on PC's anyway. The only time consuming element is the ATI/Nvidia code translation from console level hardware to PC. The rest is handled by developer tools which translate the code between platforms.Any evidence? If you witnessed how much time and hard work that goes into getting one working iteration of a project you would think twice.

Why bother taking the time to do a good port when the same people will settle for a crap port, moan about it, then buy the next game like the bunch of morons that they are?
How does mouse lag manifest itself? I find in some games the mouse seems to float about in the menus as if it's going through treacle or something.
Whatever thats what they get paid for! I mean all games nowadays are made on PC's anyway. The only time consuming element is the ATI/Nvidia code translation from console level hardware to PC. The rest is handled by developer tools which translate the code between platforms.
Okay, so I am lazy when I am given the task from working on a port that we are set to do by your publisher/license holders and it doesn't meet your standards. Your totally ignoring my point that the industry dev's work very hard on these projects but due to publishers/management dates and milestones have to be met. It's very naive to call the whole industry lazy because a patch has to be released to fix bugs. I guarantee not a single game will go to master without bugs and I am talking Nintendo carts that have no patching available.
The only time consuming element.... First hand experience? seriously look into game development
Fact: PC games used to ship finished & almost bug free. It was unheard of for games to ship with game breaking bugs.
Yet again do some research its not uncommon for bugs to be allowed to pass through to let the master hit its deadline. Please source reference for all your claims as your just pulling this out of thin air right now.
Nowadays it unheard of for PC games to ship in a working state for the masses it seems
Only reason they ship PC games in such a mess is because they know they can fix it & people can download the patch. Years ago they did not have this option so had to concentrate on getting it right before shipping.
Finally, yes this is true for all platforms connected to a network to meet Master deadlines. The amount the publisher and the user demands of the product means deadlines are much tighter so meet allotted shelf time bugs will be continually fixed after master. Hey if we all had the backing of blizzard, valve we could say it's ready when it's ready but this big bucks to publishers and they are not going to miss their Christmas slot.
Hence lazy developers is correct. Who cares how hard it is for them they make massive money when the game sells well.
