Why aren't analog keyboards a thing?

Soldato
Joined
21 Jan 2003
Posts
5,594
I remember seeing a Kickstarter campaign for an analog keyboard a while back - https://www.kickstarter.com/projects/aimpad/aimpadtm-pc-gaming-analog-keyboard

Sadly it didn't meet the funding requirements. But why? Today's keyboards are woefully inadequate for gaming when you think each key is simply an on/off switch, whereas movements in modern games would be far better served by an analog input which applies a sliding scale of movement which is great for driving, peeking around corners, precise pointing.

See here for an example in GTA5 - https://youtu.be/chvXrNeQDzo?t=3m50s

I think with all the advances in computing over the years, it's nigh time the keyboard got a revamp beyond sticking multicolored LEDs underneath the keys. :D
 
I'd be quite happy with simply having pressure sensitive WASD keys.

I mean, obviously the transition to typing would make it questionable with how many people have different weighting to their typing, but surely a game could 'enable' the pressure sensitive switching, while out-of-game it reverts to typical on/off?

Yeah I believe in that GTA5 video the inventor of the aimpad has a button dedicated to switch modes.
 
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