Why don't they do small performance updates on console hardware?

Soldato
Joined
8 Nov 2006
Posts
9,237
Was just thinking, surely they could release a sort of b version console half way through it's like cycle, which is lightly fast than the standard using lower process and higher clock speeds?

They could still aim development at the base console, but using the updated one would allow you to always have AA and smoother frame rates at a small price premium?

I know I'd trade my old one in for one that ran faster/smoother.
 
I think that defeats one of the points of a console. Everyone has the same hardware and software developers only have to write for that hardware. Bringing out several hardware revisions of the same console would just complicate things in my opinion. If you want the option of turning on more special graphical effects then you need to buy a PC.
 
Because it would split the market, disrupt developers and cost the manufacturers far more. The way the current consoles are, your average man in the street doesn't really care that MW2 is rendered at 1024x600 because to him, it's a good looking game. Consoles are there to play games really, that's it. For most people, that's all they want.
 
You couldn't trust developers to develop for the base system, creating an upgrade cycle, which would defeat the purpose of having a console over a PC in the first place.
 
Was just thinking, surely they could release a sort of b version console half way through it's like cycle, which is lightly fast than the standard using lower process and higher clock speeds?

They could still aim development at the base console, but using the updated one would allow you to always have AA and smoother frame rates at a small price premium?

I know I'd trade my old one in for one that ran faster/smoother.

Daft idea tbh. The entire point of consoles is standardised hardware. What happens to the older titles that were written to the v1 specs and don't work on v2?

By all means refine the design - The 360 is on about v5 now with the Jasper. It's on a more modern process therefore uses less power and emits less heat. Same goes for the PS3 Slim.

You want a faster console? - buy the xBox 720 or PS4.
 
it would pretty much confuse people and possibly split the userbase depending on how developers utilized it.

look at sega with all the addons for the mega drive which imo is similar to a manufacturer having more than one model of a console with different specs.

things like the ps3 slim are fine as they have the same power for playing games.
 
It is a shame, A 1st gen Bluray drive was put in the PS3, Imagine putting in a newer Bluray drive. I don't believe it would cause incompatibility, It would just mean older PS3s would load how they do now, but newer consoles would see an improvement
 
It is a shame, A 1st gen Bluray drive was put in the PS3, Imagine putting in a newer Bluray drive. I don't believe it would cause incompatibility, It would just mean older PS3s would load how they do now, but newer consoles would see an improvement

It's called a PS3 Slim.
 
hmm, Well I've not had hands on experience with a slim and fat to compare. I was just under the impression from reading various articles that the Slim was slower on loading Bluray movies, and it's improvements were in games mainly. So if the drive was faster than the fat's drive, You'd expect an improvement in movies and games, not just games. But like i said, What I'm saying isnt from personal experience, just from reading :)
 
hmm, Well I've not had hands on experience with a slim and fat to compare. I was just under the impression from reading various articles that the Slim was slower on loading Bluray movies, and it's improvements were in games mainly. So if the drive was faster than the fat's drive, You'd expect an improvement in movies and games, not just games. But like i said, What I'm saying isnt from personal experience, just from reading :)

I've never had a fat PS3 but I can say that my slim loads Blu-Rays faster than my Samsung player.
 
Back
Top Bottom