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Why don't they make a 3D film...

Soldato
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We have 3D games on the GPU, why not films? I.E have them render all the 3D effects on the GPU? Would mean the film would look better as we went to higher resolutions with more AA.

Just some random idea, I'm bored. :p
 
Because it looks better and doesn't use your GPU if it's pre-rendered :p

Although I guess it would look better in a higher res.

Laggy films, hmmmm
 
It takes an hour to render one frame in a modern CGI studio. Imagine how long it would take on a Geforce 9800.

If you want one second of film in a day, then fine! :)
 
The digital effects in films are rendered in 3d on computers vastly more powerfull than any high end gaming rig. They are rendered in advance and then recorded for playback, when you watch them you are still getting the amazing 3d effects and quality but you dont have to do the rendering.

The 3d rendering in movies such as transformers is vastly higher quality than for instance crysis on max settings.

This thread doesn't really make much sense.
 
Not relevant to what I was saying as Blu Ray films aren't rendered in real time 3D. :p
I chose the realistic option. :p

Films won't be rendered on pc systems, the sheer horsepower required to render a film is massive, to do it in real time on consumer hardware just isn't be possible.
 
The digital effects in films are rendered in 3d on computers vastly more powerfull than any high end gaming rig. They are rendered in advance and then recorded for playback, when you watch them you are still getting the amazing 3d effects and quality but you dont have to do the rendering.

The 3d rendering in movies such as transformers is vastly higher quality than for instance crysis on max settings.

This thread doesn't really make much sense.

Funny you mentioned Transformers, as a lot of the effects in it were rendered in realtime using a GPU, a 2900XT.

CGI Workstations reallistically aren't any more powerful than a high end gaming PC especially when you take in to account the fact that Transformers was rendered using a 2900XT and that HD4800s can render in realtime with AA and HDR at 60FPS, they'll be used very widely to cut down the time it takes to render 3D effects in movies.
 
I chose the realistic option. :p

Films won't be rendered on pc systems, the sheer horsepower required to render a film is massive, to do it in real time on consumer hardware just isn't be possible.
You sound like you've taken what I said as support for CGI movies being rendered in real-time. :confused:
 
Funny you mentioned Transformers, as a lot of the effects in it were rendered in realtime using a GPU, a 2900XT.

CGI Workstations reallistically aren't any more powerful than a high end gaming PC especially when you take in to account the fact that Transformers was rendered using a 2900XT and that HD4800s can render in realtime with AA and HDR at 60FPS, they'll be used very widely to cut down the time it takes to render 3D effects in movies.


Yes, there was an interesting quote somewhere online about the new series of Radeon 48xx series being able to ray-trace Transformers in realtime... thanks to their rather cool back-ends. As I understood it, this trick wasn't possible with Nvidia hardware.
 
Yes, there was an interesting quote somewhere online about the new series of Radeon 48xx series being able to ray-trace Transformers in realtime... thanks to their rather cool back-ends. As I understood it, this trick wasn't possible with Nvidia hardware.

Apparently it's something to do with R600 and above's hardware tessellation unit.
 
Also worth stating the obvious............

3D movies are not rendered on Dos XP or Dos Vista, they're done on proper operating systems, usualy Linux, though I believe Solaris gets a look in, and SGI's own OS isn't absolutely ALWAYS wiped in favour of Linux as soon as the machine is delivered.

And, of course, by the time a GPU can do what you see in today's movies in realtime, the movies of that era will look yet better for their time on contemporary industrial rendering solutions.....Hence your current GPU could easily manage toy story in real time.

Wonder if they still use Amigas.....Almost all of Babylon5 and fair chunks of DS9/Voyager were done on the ole Ameoba games machine ;)
(best bit was, it was one Amiga as the brains and then a load of PC's, too stupid to actually do the rendering, but with good ability to add 1's and 0's up.
 
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