Why is CS:GO a thing?

Associate
Joined
15 Oct 2018
Posts
1,495
I have it in my steam library (recently got my 5 year 'coin') having played one game. I performed above average in that game compared with others on my 60 Hz 3440x1440 at like 100+ fps.

Why is CS: Go a thing? I remember playing it when it was a Half Life mod many years ago, but it's still somehow relevant with many demanding 100 fps+ in it with Gsync/freesync 144hz etc.

During my recent 1 game stint on that game it was foreign kids talking, and yet people actually play this ****ing game day in day out. Please explain it, because I'm not getting it despite being a CS fan from ancient days. It's nothing like it was, yet 'serious gamers' state it for the purpose of getting their 20 million fps to be competitive.

What adult plays this nonsense.
 
Interesting stuff, perhaps it's me being nostalgic for when the zxc keyboard speech commands were the gold standard in CS comms, when microphones online didn't exist unless you were teamspeaking it with your clan. My one game online appalled me with the sound of boys whose voices hadn't broken yet, though they were quite well behaved (even if speaking several different languages amongst themselves - back in the old days it was silent over the airways).

I was once fairly high ranking in TFC and CS and duking it out with clans in both, though we're talking near Y2K for each. I've left it behind long ago and am struggling to see why it's still going on, though I'm probably a dinosaur by today's standards. I'm certainly struggling to see why it's driving the big 100fps+ standard to be competitive, when I thought it'd be phased well out by now.
 
Last edited:
What adult plays this nonsense :D

CS undoubtedly has the highest skill ceiling out of any FPS game in history (Quake arguably comes close). At a professional level it requires you to have an unbelievable amount of gamesense, strategy, patience and experience - all of which need to be topped off with aim (learning patterns etc). There is a reason why professional organisations pay 6 figure salaries, why Audi sponsor the likes of Astralis and why a professional player will still **** all over a level 10 FACEIT player.

I grew up with CS 1.5/1.6 but CS:GO is just on another level. New weapons and an updated economy have changed the core meta of the game, it's a lot more difficult now. Also the removal of skyboxes enabling you to throw utility across the map for executing is just another new element to the game.

Despite not understanding much of what you said (for which I make no apologies), for some reason it brought to mind CS_assault Y2k era. The idea of salaried players for this game disgusts me :P Goddamn, something wrong with this scene for such a game.
 
I'm with you Rossi, I have ancient maps flashing before my eyes with every post and nostalgia galore. Argh! another one, was just thinking of CS siege and now remembering CS militia. I think there was some CS nonsense tournament shown on Sky Arts at one point, I might have to watch that the next time it crops up (if ever) or see if it's available on demand, as I'm clearly not getting the buzz about it this decade otherwise.
 
pretty much this.

if OP doesn't understand you need a mic to play this game properly then he's most likely a silver player and those guys are just cannon fodder.

I'm not any rank as far as I know, the one game I played was casual :p

I shall try to be more open minded regarding the popularity of CS. I certainly remember it fondly from when it was a Half Life mod, though I still have no desire to get in to CS:GO at all.

I'm slightly curious how the players who consider themselves 'top' now would do with a latency of about 450 ms :p I (eventually) did unusually well at that ping by predicting where to shoot half a second ahead based on some subconscious law of averages that was ingrained in me over 1000s of games in Half Life DM, TFC, and CS on a 56k modem with an apparently poor phone line. I eventually got ISDN and it was a revelation to play with a ping of about 50-120.

And to think players now consider themselves at a disadvantage if they're not at 144 hz with multi-directional audio through headphones.

I guess my disadvantage back then wasn't so bad as everyone else was on a ping of about 200-250 usually, except those playing on a University's T1 connection or on ISDN. Those were the day's. And of course Europeans who had cable in their country. Not sure if ADSL was around back then.
 
I'm amazed this impulsive thread I made one week after signing up to this forum is still about.

After giving it another shot recently, I can't say my opinion has since warmed to the game.

FMyrbt5.jpg

I really don't see anything special or impressive about CS anymore. Seeing what they've done to cs_militia was probably the last straw during my 45 minute 'second look' session on Thursday. I think I'd rather hang on to my cherished memories of the much older CS than press on any further trying to convince myself CS:GO is worth playing.
 
Back
Top Bottom