Soldato
- Joined
- 18 Apr 2003
- Posts
- 2,684
- Location
- England
I heard World In Conflict was quadcore so gave the demo/benchmark a wiz.
When running in a window I can clearly see 1 core is used a lot & the other cores used very little
is this normal for a multithreaded game?
I ran the benchmark & got a minimum of:
28fps at 3.55 888ram
14fps at 2.4 888ram
(dont get me started on the ram: its 1066 but wont run 4 sticks at 1066)
My bro has the same graphics card but with an Allandale clocked at 2.8 1066ram & gets 10fps minimum at same settings, which I find very interesting
When running in a window I can clearly see 1 core is used a lot & the other cores used very little

I ran the benchmark & got a minimum of:
28fps at 3.55 888ram
14fps at 2.4 888ram
(dont get me started on the ram: its 1066 but wont run 4 sticks at 1066)
My bro has the same graphics card but with an Allandale clocked at 2.8 1066ram & gets 10fps minimum at same settings, which I find very interesting

