Wicked Wicked Wild Wild West Online MMO

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Wild West Online revealed: The Red Dead-like MMO 'built from the ground up' for PC


An open-world PvP MMO for you and your friends to roam the frontier.

This leaked image was mistakenly believed to be for Red Dead Redemption 2.
Yesterday a leaked image started circulating on a Grand Theft Auto forum showing a cowboy that looked an awful lot like John Marston from Red Dead Redemption. Unlike what many assumed, this wasn't Red Dead Redemption 2, but it could be a PC gamer's best chance to eke out a living on the frontier. Wild West Online is an open-world PvP MMO that wears its inspirations on its dusty, sun-bleached sleeves. Players will form gangs to either break or defend the law, roam the hinterlands, or settle in for a game of cards at the local saloon. In PC Gamer's exclusive reveal, I sat down with Stephan Bugaj creative vice president of publisher DJ2, to find out more.

The creators of Wild West Online expect to launch a $250,000 Kickstarter at the end of the month, with stretch goals tied to additional funding. The team is already working a core version of the game, which they anticipate will arrive later this year regardless. The Kickstarter is simply meant to secure extra funding to expand its features. Wild West Online takes plenty of cues from Red Dead Redemption's excellent online mode only with one major difference: It's an MMO. No, this won't be the typical routine of questing and grinding levels, but a seamless open world using server shards where a few hundred players will coexist together or die trying.

"There's an audience for this that just wasn't being served on PC."

Stephan Bugaj
Even so, that Red Dead Redemption DNA is intentional, says Bugaj. Tired of waiting for a proper Red Dead Redemption on PC, the newly formed 612 Games decided to take matters into its own hands. "There's an audience for this that just wasn't being served on PC," Bugaj explained. "So we wanted to make this big, open Wild West world with a bit of a twist that, like the best MMOs, is a place where people can really live in."

It's an exciting proposition on behalf of the new studio 612 Games, which is partially owned by DJ2 and made up of developers and artists that have worked on a wide variety of games from Crysis to League of Legends. Because DJ2 owns equity in 612 Games, they're more than just a publisher with the likes of Bugaj and DJ2's CCO Dan Jevons driving creative vision using their extensive history at companies like Pixar and Sega.

From what Bugaj revealed to me, Wild West Online is more than just a knock-off version of Red Dead Redemption's multiplayer. You won't just be locked into an endless game of cops and robbers. Players can also specialize as gatherers, like prospectors who mine for gold or farmers, and the resources they harvest funnel into a player-driven economy. "Resource gathering and building camps is going to have more of the social aspects of other MMOs," Bugaj said. There's a crafting system that relies on finding and learning recipes as well.

Unlike most MMOs though, Wild West Online won't necessarily feature an overarching progression or skill system. "It's something that we're still kicking around," Bugaj said. "There's going to be story, character, and gameplay-driven motives to keep playing, but we haven't yet fully worked out what the progression system is going to be for that."

Wild, wild west
Those familiar with Rockstar's games will recognize the law system that lies at the heart of Wild West Online. Players who commit crimes in town will earn wanted stars and, at a certain threshold, become targets for player deputies or bounty hunters. There's a gang system woven into this as well, which could hopefully give rise to some interesting rivalries between different bandit or bounty hunter posses.

There's more ways to break the law than just murder, however. Thieving will be a core part of a bandit's lifestyle, and Wild West Online also has a vision for bank heists or simply being able to steal from other player's campsites and town shops. Do this too often, however, and you'll be exiled from town and have to make use of bandit hideouts—which offer the same amenities but cater to a much deadlier clientele.

PvP combat is at the heart of Wild West Online.
"In Wild West Online it's more about pitting lawmen against bandits against working class people caught in between."

Stephan Bugaj
One key difference is that Wild West Online will only feature combat against other players. Being wanted won't result in NPCs coming after you. While later updates might change this, if you've broken the law, it'll be up to someone else to take you down. "It's more like a reputation system than anything," Bugaj said. "The wanted system in something like Grand Theft Auto is really about PVE combat, whereas in Wild West Online it's more about pitting lawmen against bandits against working class people caught in between."

Bugaj was clear that, while Wild West Online might borrow some themes from survival games, the main goal "isn't just to stay alive but to socialize and interact with players." I asked about the consequences of death and how that impacts your wanted level and was told that while there would be consequences that are still being worked out, WWO won't feature permadeath or strict penalties.

Reach for the sky
With no gameplay footage available yet, there's definitely some room for skepticism. And it's worth pointing out that some of the game's most original ideas are locked behind stretch goals. For example, if Wild West Online raises 1.75 million dollars 612 Games will add train robberies as part of a "season one" update—meaning even if the goal is met the feature won't be available at launch. Train robberies are without a doubt WWO's coolest idea. Acting as a server-wide raid of sorts, players can login during a set time each week to either defend or attack a train that travels across the entirety of the map. The thought of hundreds of players involved in that kind of event is exciting.

One stretch goal that has me scratching my head is the first one, where if DJ2 raises $400,000 they'll include women as playable characters. While I'm sympathetic to the development strains of an indie MMO, it's puzzling to have gender equality locked behind a stretch goal—especially after Ubisoft's excuses for why no playable women were in Assassin's Creed Unity rang so hollow. When I brought this particular stretch goal up with the team, they said they were already aware that it's a sensitive issue but doing it properly was simply beyond their resources at this time.

The other elephant in the room is that Wild West Online will be released around the same time as Red Dead Redemption 2, which is also slated for fall of 2017. Now, Rockstar's sequel still hasn't been confirmed for PC as of yet, but it's pretty hard to imagine that they'd skip it considering the massive success of GTA 5 on Windows. That means Wild West Online could have some stiff competition—assuming that Red Dead Redemption 2 has multiplayer similar to that in the first game.

Still, two Wild West open-world shooters dropping in 2017 sounds like a good problem for PC gamers to have. And with Wild West Online built from the ground up for PCs and multiplayer, it's hard to ignore the potential. Bugaj says what's arriving later this year is just the beginning, as the studio plans to add a heavier emphasis on story and bigger features in later updates.

We'll have more info on Wild West Online in the coming months.

http://www.pcgamer.com/wild-west-on..._source=twitter&utm_campaign=buffer-pcgamertw
 
Absolutely ludicrous. Good MMOs take years of development, total joke to think they can start kickstarter now and release in 6 months time. Never going to happen
 
Absolutely ludicrous. Good MMOs take years of development, total joke to think they can start kickstarter now and release in 6 months time. Never going to happen

Pretty sure they have been working on it for a while, and the kickstarter is just to aid development and add new features (plus good way of getting people interested)
 
who are 612 games and why should anyone have confidence in them?

google doesnt show up anything apart from this game.

is it another one of those promise the world and deliver nothing after multiple years.

250k doesnt even seem like much for a single player game never mind an mmo
 
While they have my interest they will not have my money. I'm sure people will froth at the mouth ***** hundreds of pounds then collectively circle-jerk themselves while dismissing any criticism... cough...cough... star citizen...cough ..cough
 
Its a setting that is sorely missing from the PC though, if its good it will be massive.
 
Its a setting that is sorely missing from the PC though, if its good it will be massive.

Funnily enough its the exact setting for an MMO that I have been suggesting for over a decade. I once wrote a big spiel on a website about how effective it would be as an MMO setting, that you could have "classes" such as Prospector, Saloon Owner, Rancher, Outlaw, Soldier, Farmer etc, that you could include a multitude of famous names as NPCs , Wyatt Earp, Buffalo Bill, Calamity Jane and so on. That its a setting which is perfect for questing, deserted mines, Indian lands, Mexican frontiers, Wagon trains, US Cavalry etc.

Having said all that, even if it has been in development for years (and I see absolutely nothing on the web anywhere to suggest that and would be hugely surprised if it had been in development for years but they dont even have female characters yet) , there is absolutely no chance , and I will put an entire years wages on this, that an MMO of the Wild West will come out in less than 6 months time. IF they were really that close to release, we would have heard of pre-alphas, alphas and potentially even betas by now. MMOs take years and years to develop, two of the biggest ones on the horizon , Pantheon and Ashes of Creation are only just now starting to show gameplay of their pre-alphas and they are still a long ways off from release, whereas this supposed MMO will be out in a matter of several months time but there is not even a snippet of footage of it? I call nonsense!
 
Its a setting that is sorely missing from the PC though, if its good it will be massive.

While true - I'm not sure how broad the appeal is - I don't think the genre is as interesting to the younger generations as to the older ones - I don't think the demand is there the same way as it would have been even 10 years ago. Though Red Dead Redemption did fairly well so I'm cautious of absolutes.

and I will put an entire years wages on this, that an MMO of the Wild West will come out in less than 6 months time.

I know nothing about the people behind this but - if they were working in say Unreal Engine 4 and already had one MMO type game behind them on that engine and were a small dedicated team then maybe they'd get something up and running in 6 months - if they are new to the whole thing - even with previous game modding/dev experience - then not a chance they'd be wildly optimistic to get it going in a year never mind 6 months.
 
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I know nothing about the people behind this but - if they were working in say Unreal Engine 4 and already had one MMO type game behind them on that engine and were a small dedicated team then maybe they'd get something up and running in 6 months - if they are new to the whole thing - even with previous game modding/dev experience - then not a chance they'd be wildly optimistic to get it going in a year never mind 6 months.

I'm guessing they have no MMO type game behind them otherwise I would have thought they absolutely would have mentioned it in the press release, instead they mention League of Legends and Crysis.
 
who are 612 games and why should anyone have confidence in them?

google doesnt show up anything apart from this game.

is it another one of those promise the world and deliver nothing after multiple years.

250k doesnt even seem like much for a single player game never mind an mmo

Who was anybody starting out small. Take battlegrounds for example little Dev team create something big.

I'll be backing this depending on price. If it doesn't reach its goal you font get charged.

Could turn out to be something decent.
 
I'm guessing they have no MMO type game behind them otherwise I would have thought they absolutely would have mentioned it in the press release, instead they mention League of Legends and Crysis.

Not sure who is involved in 612 - but there are a ton of established MMO developers who went to work at Riot - fair few from Eve Online ended up there for instance.

EDIT: All the ones I know of off the top of my head are still working at Riot.
 
Who was anybody starting out small. Take battlegrounds for example little Dev team create something big.

To be fair though, the Battlegrounds guy had already done the same game in Arma3 mod and H1Z1, so was just replicating/refining what was done before by him. Do we know if 612 have done any MMO before?

My hunch would be that IF anything does get released in a few months time, it wont be an MMO, it will be an MO.
 
Who was anybody starting out small. Take battlegrounds for example little Dev team create something big.

I'll be backing this depending on price. If it doesn't reach its goal you font get charged.

Could turn out to be something decent.

Sorry to correct you here,

Bluehole have been around for about 10 years, released Tera the MMORPG and have previously had around £30 million in total investment.

To be fair though, the Battlegrounds guy had already done the same game in Arma3 mod and H1Z1, so was just replicating/refining what was done before by him. Do we know if 612 have done any MMO before?

My hunch would be that IF anything does get released in a few months time, it wont be an MMO, it will be an MO.

Only the concept is the same, nothing was "ported" over or re-used so to speak.
 
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Well best to wait and see before dissing it. Sounds a bit different, though not looked at their site yet.

Here's a complete list of successful Kickstarted MMOs:

Code:

And a $250k goal is an absolute joke. After the KS cut and renting workspace that would maybe employ two or three coders and one digital artist for a year. No bug testers, no support, no content creators, nothing but an engine and a few objects. MMOs take millions to create for a reason.
 
Only the concept is the same, nothing was "ported" over or re-used so to speak.

Nothing was ported but my point was that the people behind Battlegrounds had experience of the same style of game, whereas 612 dont appear to have any experience of creating an MMO. Not unless they decided to consciously fail to mention that they were involved in X MMO when talking about an upcoming MMO, which would be a pretty daft thing to do. Would be like making a Sci-Fi movie but failing to mention that you have been involved in all Star Wars and Alien movies but saying that you were involved in Notting Hill and Love Actually. I'd love a Wild West MMO but everything about this sets off alarm bells to me and as I said earlier I reckon what they will make wont be an MMO at all but just a multiplayer online game, like something along the lines of Call of Juarez
 
So by your post, you trying to say any unknown new company, or any company unknown by you must be ****, never get why people can't wait see then comment, reminds me of spud fans.

Give them a fair shot, if it turns out rubbish then have your negative rant, but lest give them a fair chance to see what they can do without all the negative posts.
 
So by your post, you trying to say any unkn

own new company, or any company unknown by you must be ****, never get why people can't wait see then comment, reminds me of spud fans.

Give them a fair shot, if it turns out rubbish then have your negative rant, but lest give them a fair chance to see what they can do without all the negative posts.

Absolutely not, I've bought games from start-ups and indie developers before.

But the fact it's an MMO estimated to be released in the same year (bearing in mind there are only 7 months left..) of being announced, with no information of who the actual developers working on the project are is senseless.

Although this itself is laughable
if Wild West Online raises 1.75 million dollars 612 Games will add train robberies as part of a "season one" update
if DJ2 raises $400,000 they'll include women as playable characters

If it was a kickstarter for an MMO with recognised developers and realistic goals with actual proof of concept behind it, sure.
 
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