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Hey Everyone,
Was wondering if anyone could give me a little bit of help getting my first windows phone App certified. I have failed due to the 6.5.1 and 6.5.2 requirements due to my use of sound. My App is a very simple game and only utilizes four mp3 sounds files, these are only small two second event sounds. Here is how I am implementing my sounds....
In the .xmal....
<MediaElement x:Name="sound1" Source="Sounds/Sound1.mp3" AutoPlay="False" />
<MediaElement x:Name="sound2" Source="Sounds/Sound2.mp3" AutoPlay="False" />
<MediaElement x:Name="sound3" Source="Sounds/Sound3.mp3" AutoPlay="False" />
<MediaElement x:Name="sound4" Source="Sounds/Sound4.mp3" AutoPlay="False" />
In the xmal.cs....
sound1.Stop();
sound1.Play();
The requirements state....
6.5.1
If the application plays its own background music
or adjusts background music volume, it must ask
the user for consent to stop playing/adjust the
background music (e.g. message dialog or settings
menu). This prompt must occur each time the
application launches, unless there is an opt-in
setting provided to the user and the user has used
and also....
6.5.2
If an application plays background music, the
application must provide the user with
configurable settings for both the background
music, and the background music volume.
Validation Comments : The application does not have settings that allow the user to configure the application's background music.
Do I need to implement sound options or am I using an incorrect class to call the sounds ?
Any help would be much appreciated.
Thanks,
Kev
Was wondering if anyone could give me a little bit of help getting my first windows phone App certified. I have failed due to the 6.5.1 and 6.5.2 requirements due to my use of sound. My App is a very simple game and only utilizes four mp3 sounds files, these are only small two second event sounds. Here is how I am implementing my sounds....
In the .xmal....
<MediaElement x:Name="sound1" Source="Sounds/Sound1.mp3" AutoPlay="False" />
<MediaElement x:Name="sound2" Source="Sounds/Sound2.mp3" AutoPlay="False" />
<MediaElement x:Name="sound3" Source="Sounds/Sound3.mp3" AutoPlay="False" />
<MediaElement x:Name="sound4" Source="Sounds/Sound4.mp3" AutoPlay="False" />
In the xmal.cs....
sound1.Stop();
sound1.Play();
The requirements state....
6.5.1
If the application plays its own background music
or adjusts background music volume, it must ask
the user for consent to stop playing/adjust the
background music (e.g. message dialog or settings
menu). This prompt must occur each time the
application launches, unless there is an opt-in
setting provided to the user and the user has used
and also....
6.5.2
If an application plays background music, the
application must provide the user with
configurable settings for both the background
music, and the background music volume.
Validation Comments : The application does not have settings that allow the user to configure the application's background music.
Do I need to implement sound options or am I using an incorrect class to call the sounds ?
Any help would be much appreciated.
Thanks,
Kev