Question:
Can I change the directory that TooLAME uses to store temporary files? If not, as a workaround, can I change the default temp directory in WindowsXP without causing any problems?
Background:
I'm working with some video I've put together and I now have the finished version that I want to feed to tmpgenc to make a DVD-compliant file. The video is ~160 minutes, which makes it a sizable 15GB because I use Huffyuv while editing to avoid repeated lossy transcoding. Time to make and check the DVD-compliant file and save a lot of disc space...or so I thought.
I'm using TooLAME in tmpgenc because it gives better quality than the built-in engine. It fails with an unhelpful error message that just says there was an error while writing a stream.
I'm almost certain that the problem stems from the fact that TooLAME creates two temporary files while working, one of which is the sound in .wav format. I think it's uncompressed. That would be in the region of 1.5GB. I think it's trying to use the default temp directory, which is of course on the same partition as Windows. I only have about a gig free on that partition - I keep it small so I'm not tempted to shove everything on it and make imaging it more of a bother, but some games insist on saving hundreds of megs of data under the "My Documents" directory (which also gets on my nerves).
Can I change the directory that TooLAME uses to store temporary files? If not, as a workaround, can I change the default temp directory in WindowsXP without causing any problems?
Background:
I'm working with some video I've put together and I now have the finished version that I want to feed to tmpgenc to make a DVD-compliant file. The video is ~160 minutes, which makes it a sizable 15GB because I use Huffyuv while editing to avoid repeated lossy transcoding. Time to make and check the DVD-compliant file and save a lot of disc space...or so I thought.
I'm using TooLAME in tmpgenc because it gives better quality than the built-in engine. It fails with an unhelpful error message that just says there was an error while writing a stream.
I'm almost certain that the problem stems from the fact that TooLAME creates two temporary files while working, one of which is the sound in .wav format. I think it's uncompressed. That would be in the region of 1.5GB. I think it's trying to use the default temp directory, which is of course on the same partition as Windows. I only have about a gig free on that partition - I keep it small so I'm not tempted to shove everything on it and make imaging it more of a bother, but some games insist on saving hundreds of megs of data under the "My Documents" directory (which also gets on my nerves).