Wired headset recommendation please...

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Hi, as per title looking for a set of headphones primarily for gaming, so would be useful to have some kind of surround built in.

No need for a microphone, so not wanting a specific gaming headset.

Wired as i don't want to be messing with charging and worrying about battery life.

Budget £150-200ish

Maybe also a suggestion on a suitable souncard to go with them. (Currently got onboard sound via
Realtek® ALC892 Codec
  • 7.1-Channel High Definition Audio)

Cheers, Rich.
 
Word surround with headphones is synonym for gaming garbage trinket about 99% of time.
Any more than two channels is marketing scam and because of physics never capable to aproaching actual surround speaker sets:
We hear in 3D with two ears, because shape of the head causes direction dependant changes to signal received by both ears from sound source.
Cramming garbage truck load of even cheaper trinket drivers into headphones won't achieve that.

Proper way is mathematically modeling behaviour of sound waves to produce two channel binaural sound.
If mathematical algorithm (called as HRTF) is accurate enough for listener's head shape resulting directionality would be actually indistinguishable from real world sounds.
But except for Creative's Super X-Fi HRTF's of sound cards are average head shape based.
Which still gives good directionality and even feel of distance if your head shape is close to average.
When listened with accurate enough headphones.
With bad headphones immersion goes towards "head in bucket under water" level...

That price gets easily very good for gaming headphones from actual audio makers.

Do you have noisy or quiet environment?
In noisier room closed design is needed, but open design with velour ear pads is better for long duration comfort by breathing more.

Also do you want the most "competitive" sound with the most accurate details like foot steps, or some more "fun factor"?
Same headphones can't do the highest level of details and have above neutral bass punch.
Especially in closed design above neutral bass is harder to balance.
Open design is easier for that, though because of physics it can't achieve strong lowest rumbling bass.
 
Wow, thanks for the explanation there. I guess i've had 'gaming headphones' before and fell for the marketing then. Just don't fancy having a big microphone hanging off the front of my chin.

I'm in a quiet room alone whilst gaming. And prefer headphones that cover my ears completely.

Competitive would be good as you say 'footsteps' etc.

As long as the sound is nice and clear and doesn't 'distort' too easily then that'd satisfy me. Guess i've never had any decent headphones before.

Thanks again, Rich
 
No sense to ever buy half sized headphones unless space is in real premium.
I call those supra-aural headphones as ear crushers, because that's their comfort for me in any longer use.
(at least if they're not something falling off from the slightest movement)
While I can wear velour padded open design circumaural (full size) headphones for whole day.


For around £100 AKG K702 would be absolute top level headphone for details with its tuning for pathologically neutral accurate sound.
Actually they reach pretty deep for dynamic open headphone if you listen for the bass, but don't expect much of "fun factor".
That bass simply doesn't make number out of itself unless really asked by signal.
It makes even overhyped Dolby Headphone sound half tolerable.
Considering what frequency responses many gaming trinkets have, it might feel like there's hardly any bass:
https://nl.hardware.info/artikel/60...-luisteren#testresultaten---frequentierespons
(loop of roller coaster wouldn't look out of place in those curves)

K712 would be AKG's vision of headphone with some above neutral bass punch.
But they're good amount pricier... And replacement ear pads cost arm and leg:
As in price of whole K702 for pair of them!
So after some half dozen years of use their total cost would have doubled from pad replacements.
Also comfort isn't on top level in long duration usage.

AKG's "automatically adjusting" head band relies partially on pressure to keep cups positioned properly.
And while on bigger head band could be tight and likely stretching parts of adjustment system fast, on small head they could easily feel like they're creeping downwards.

Beyerdynamic has good old manual head band adjustment and is clearly more comfortable.
DT990 "Edition" has step less pressure on head and ear pads are extremely soft.
Though softer pads mean that they start flattening after couple years, but replacements pads are very reasonably priced:
Price of two K712 pads giving like three pairs of DT990's pads.
So Beyers are quite cheap to keep in good clean state.
Studio use aimed DT990 Pro with coiled cable has some more pressure, but head band inside center part cushion is spring steel and could be bent.

Sound wise DT990 is not at top level for details, but it's very well balanced for overall gaming with still really good details and also good bass punch.
And for movies that few dBs above neutral bass is good to have.
It would be also easier to tone down bass in equalizer than boosting it.
For music that "Beyer's treble" can certainly need like minus 4-5 dB for 8kHz band, but in gaming that treble helps to balance bass.
K712 has some detail advantage over DT990 (though K712 has dip around 2kHz where DT990 does better) but loses about same in overall bass immersion.


I own all three and after two years using mainly K712 I'm now back on DT990 and like that comfort better.
As for that open design it's really open and you hear external sounds completely normally if you're not listening anything.
So sounds of some noisy mechanical keyboard might not be fun.
 
Thanks again for a very informative set of choices there, i do use a mechanical keyboard, but feel i don't hear them like people around me do. You could say i'm almost immune to the sound of a mechanical keyboard.

The DT990's do look to have some appeal for me. Comfort is a big factor which i may have neglected to mention already.

If i was to purchase the 990's could you recommend a sound card to accompany them? Or would the onboard mentioned in my opening post be sufficient?

Thanks so much, Rich.
 
Thanks again for a very informative set of choices there, i do use a mechanical keyboard, but feel i don't hear them like people around me do. You could say i'm almost immune to the sound of a mechanical keyboard.

The DT990's do look to have some appeal for me. Comfort is a big factor which i may have neglected to mention already.

If i was to purchase the 990's could you recommend a sound card to accompany them? Or would the onboard mentioned in my opening post be sufficient?

Thanks so much, Rich.

akg k702 is only £94 from amazon currently.

you won't beat them for gaming. iff you play single player you can even bass mod them for a more fuller sound. all you do is remove some sticky tab from inside them.

as for sound card creative soundblaster series is good. i wouldn't use onboard.

https://www.overclockers.co.uk/crea...-sound-card-pc-ps4-xbox-switch-sc-107-cl.html

https://www.overclockers.co.uk/crea...ound-card-retail-70sb150000001-sc-087-cl.html

https://www.overclockers.co.uk/crea...l-usb-sound-card-70sb171000000-sc-103-cl.html

i use the creative X7 myself which is overkill but apparently the best.
 
Thanks for the info, i'm a little put off the k702 for the reason that the 'headband' doesn't look anywhere near as comfy as the DT990's with their soft cushioning.

I'll get a souncard sorted too.

Cheers, Rich.
 
The k702s are heavier than 990s. The k702's headband is very comfy, the clamp pressure and harder pads are where you'd find an issue, if any.

The 990 has brighter treble, quicker impactfull base. The k702 is more rounded, slightly bigger soundstage, less fatiguing.

I prefer the 990, but i'm a beyer fan boy who likes bright sounds.

Combine either with a Soundblaster surround decoder with usb input.
 
You could say i'm almost immune to the sound of a mechanical keyboard.

If i was to purchase the 990's could you recommend a sound card to accompany them? Or would the onboard mentioned in my opening post be sufficient?
Guess you're one of those who would feel like there's something missing without "manly" noise of mechanical keyboard...

Headphone gaming is exactly where separate sound card beats integrated ones as rule.
Realtek doesn't have HRTF algorithm and without game developer actually paying 10% as much attention to sound as graphics and implementing HRTF it would be stuck with speaker stereo mix...
Which sucks more than vacuum on headphones with lovely artificial "sound inside left or right ear or in center of head" immersion, because without any binaural cues brain doesn't know where else to position sounds.
Crappy apparently never have been functional in PCs Windows Sonic for Headphones... Not that Xbox recordings sound great either.
Or then software to do HRTF and relaying binaural sound for integrated sound card to output.


Sound Blaster Z is kinda basic level and enough for 250 ohm Beyers current needs, but it wouldn't be that good for driving higher current need headphones.
Also with release in August 2012 it's in far in mid age and though latest drivers are few months old might be moved to low priority support in few years.

Sound BlasterX AE-5 is couple years old internal card with very good hardware and headphone output and certain to receive better support for longer time.

From external USB sound cards Sound BlasterX G6 is at level of AE-5 in quality and could be also used with any Dolby Digital 5.1 output sources like consoles.
Unlike internal cards it also offers some direct controls without need to open software for anything and also volume control, if your keyboard lacks it.


I've have no idea why Creative isn't pushing head shape customizable HRTF into sound cards and so far only one Sound Blaster X3 has it.
Besides headphone quality (or lack of it) listener's head shape is biggest factor for immersion in directionality/sound positioning and for people, whose head shape differs more form average it would help lot.
Customizable HRTF is certainly capable to best immersion for those and some people not normally using HRTFs like it
While other people don't like it at all saying too much echo and its certainly short on controls with only on/off control.
Audio circuitry wise SB X3 is around SB Z level with little better headphone output.
 
My keyboard has volume control on it, so no worries there, i also prefer to have something inside the PC really as i like a tidy area around my pc desk.

Does a sound card increase the volume? I've worn headphones before that don't seem loud, and don't want to have to use max volume if i can avoid it.

Rich.
 
Depends on the card and headphone. But the headphones mentioned are easily driven.

https://www.overclockers.co.uk/crea...ound-card-retail-70sb150000001-sc-087-cl.html


That card for example supports up to 600ohm headphones, but you won't be using much if anything above 50ohm.
Supports surround decoding too.
Not bad for the price if it fits your motherboard.

What's the quality like? Well, now that's just guess work unless you can find comparisons.
 
Thanks for the help guys, i've ordered the Beyerdynamic DT990 Pro's and a Creative soundblaster Z sound card.

Will let you know how i get on and if i need any help setting up etc.

Cheers, Rich.
 
Yes defo let us hear your thoughts. The software will require playing about with for best sound in music vs games!

I'd of gone the premium 32ohm model. But that's more expensive, and i'm not sure if the cost difference (without seeing prices) is worth the quality difference with that soundcard. But i doubt you'll be disappointed either way.
 
Ok, so received my sound card and DT 990's today.

Headphones are really comfy, not sure about the coiled wire yet, pulls a little so may need to look were it's resting whilst wearing them.
Sound is pretty damn good, very clear and bass' are nice, not too punchy. tried an hour on Battlefield V and it made a world of difference to standard 2.1 speakers.

Soundcard, not sure i have all the settings correct yet, been playing with a few.

Should i leave surround set to on? Scout mode seems a good idea but turns surround mode off.
Equalizer...i've tried not to adjust it too much, upped treble a little on the higher frequencies and kept the mid range around level.

Any pointers would be good on the souncard settings please.

Cheers, Rich.
 
Should i leave surround set to on? Scout mode seems a good idea but turns surround mode off.
Equalizer...i've tried not to adjust it too much, upped treble a little on the higher frequencies and kept the mid range around level.
Headphones as output and SBX Pro Surround on enables HRTF.
That should also switch Windows sound playback setting automatically to 5.1 channel configuration, but best to check that manually.
Because that's what majority of games use automatically as output mode and without 5.1 sound from game there's no spatial data for HRTF to work with.

Scout mode disables HRTF, so it's not good if you want directionality/sound positioning.
Unless game itself has headphone output mode.
But that would then again need changing settings between games to enable Creative's HRTF for games which can output only either speaker stereo or 5.1 sound.

You must be the first one to up treble on Beyers...


As for coiled cable if you want to loosen it by putting it under some pull for night, don't pull from connector and headphone but use pull from cable itself.
Heating coiled part with hair dryer would help, though all hair dryers might not be hot enough to soften plastics for it to take new shape.
Heat guns are certain to reach high enough temperature for that, but they also easily exceed plastic's melting point if warming one spot too long.
 
Disable any sound modifiers on your system also. Make sure it's only the soundblaster software changing anything. And only the surround/SBX and the equaliser. All other settings off.
For music, SBX off.

I wouldn't be surprised if that soundcard is colouring the sound, as said before, beyers are "bright" on the treble, it's why i like beyer most.
 
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