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World of Warcraft , DirectX 11 up to 50 percent faster than DirectX 9 !

Soldato
Joined
7 May 2006
Posts
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Location
London, Ealing
We compare the performance of DX9 to DX11 in WoW Cataclysm 4.1. We use our proven benchmark scene in the first Lich King World, the Howling Fjord. The benchmark consists of a 80-second flight from Fort Wildervar Westguard. While there is no World Cataclysm, the fjord is however resistant to the most beautiful and most demanding WoW worlds. Since the improvements of the renderer and comes across act play such as the revamped presentation of water used, the results are representative. The DX11 graphics, according to the current level is not better than DX9, there is no additional effects are used. Consequently, DirectX 11 only serve the acceleration.

wowcataclysm411080p.png


wowcataclysm411600p.png

http://www.pcgameshardware.de/aid,8...ler-als-DirectX-9/Rollenspiel-Adventure/Test/
 
The engine has barely been tweaked since TBC, and performance was ruined throughout WOTLK for the 'gain' of some shadows which were horribly optimised, I suppose they eventually decided they had to fix/update it.
 
Sadly, 4.1 has introduced a number of issues with the graphical performance of the client, so I'm not convinced that this is much of a fair test.
 
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